Priest

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Priest Icon
Priest Artwork

Priests will exhaust all means to defend their faith.
Prayer is their greatest weapon,
healing and inspiring their allies in their fight against the forces of darkness.
Years of fighting evil has honed their skills and their holy fervor
makes them formidable opponents on the battlefield as well.

Class Overview: Support, Damage Dealer

Speciality: Holy

Attributes:

Endurance
60%
Damage
80%
Support
60%
Agility
10%
Range
60%

 

Skills[edit]

Primary Skills[edit]

Pts Reg. E. Casting Time Casting Distance Effect Range Effect Width Icon Name Effect

 

  3 Energy Instant Cast 200   15
Priest purge 01.png
Purge Deals 70% Holy Damage to all enemies in it's path.

 

  3 Energy Instant Cast 200   15
Priest purge 02.png
Heal Restores health by 90% of your Healing Power to you and all allies in its path.
  3 Energy Instant Cast 200   15
Priest purge 03.png
Water Torture Deals 50% Dark Damage to all enemies in its path. Additionally causes 50% Dark Damage to enemies within 15 units distance from the initial target.
  3 Energy Instant Cast 200   15
Priest purge 04.png
Surgical Discipline Deals 75% Holy Damage to all enemies in its path. For each critical hit on a target the spell deals an additional Dark Damage.

 

  3 Energy Instant Cast 100    
Priest serene 01.png
Serene Mental Lesion Releases dark light at the target location that bounces up to 3 times between the first target and surrounding enemies within 50 units distance. Each enemy takes 90% Dark Damage.
  3 Energy Instant Cast 100    
Priest serene 02.png
Death Coil Releases dark light at the target location that bounces up to 3 times between the first target and surrounding enemies within 50 units distance. Each enemy takes 90% Dark Damage. When a target is killed, enemies within 15 units distance will take an additional 170% Holy Damage.

 

  3 Energy Instant Cast 100    
Priest serene 03.png
Pain of Bandage Releases dark light at the target location that bounces up to 3 times between the first target and surrounding enemies within 50 units distance. Each enemy takes 115% Dark Damage. Additionally, you have a 15% chance of reducing the enemy's Speed by 36% for 3 seconds.

 

  3 Energy Instant Cast 100    
Priest serene 04.png
Soul Wound Releases dark light at the target location that bounces

up to 5 times between the first target and surrounding enemies within a distance of 50 units. Each enemy takes 95% Dark Damage , When casting the spell it will also increase your Attack Speed by 5% for 3 seconds. This effect can be stacked up to 15%.

  5 Energy     50  
Priest astraltide 01.png
Astral Tide Casts a short ranged arc Of light, dealing 85% Holy

Damage to all enemies directly in front of you.

  5 Energy     50  
Priest astraltide 02.png
Dawn Tide Casts a short ranged arc of light. dealing 165% Holy

Damage to all enemies directly in front of you. The distance between your character and the target will influence the amount of damage dealt. For every additional 10 units distance, the damage will be reduced by 33%.

 

  5 Energy     75  
Priest astraltide 03.png
Blessed Tide Restores health by 100% of the Healing Power

possessed by you and all team members Within range of the spells trajectory.

  5 Energy     50  
Priest astraltide 04.png
Fatal Tide Casts a short ranged arc of light, dealing 115% Holy

Damage to all enemies directly in front of you. Additionally, restores your health by 85% Of your Healing Power when a target is hit.

 

Secondary Skills[edit]

Lvl Cost Casting Time Casting Distance Effect Range Effect Width Icon Skill Name Effect
2 20 Energy Instant Cast 150 25  
Priest twilight 01.png
Twilight Blitz Throws a sphere of dark light at the target that

explodes after 1 second and deals 220% Dark Damage to all enemies in range.

2 20 Energy Instant Cast 150 25  
Priest twilight 02.png
Star Bay Blitz Throws a sphere of dark light at the target location

that explodes after 1 second and deals 220% Holy Damage to all enemies in range. Additionally, you have a chance Of recovering health by 160% Of your Healing Power for all allies within range of the spell once you hit a target.

2 20 Energy Instant Cast 150 25  
Priest twilight 03.png
Nether Blitz Throws a ball Of dark light at the target location and

explodes dealing 250% Dark Damage to all enemies in range. Additionally. the enemies' Attack Speed will be reduced by 12% for 5 seconds. This effect can be stacked upto 36%.

2 20 Energy Instant Cast 150 25  
Priest twilight 04.png
Cranial Blitz Throws a sphere Of dark light at the target location

that explodes after 1 second and deals 225% Dark Damage to all enemies within range. When landing a critical hit the target will take an additional 120% Dark Damage.

 

3 3 Energy Instant Cast 100   10
Priest condensed 01.png
Condensed Torrent Casts a beam of light with a fixed range in the target's

direction. The beam can be sustained by holding the mouse button. Enemies in its path take 55% Holy Damage.

3 6 Energy Instant Cast 100   20
Priest condensed 02.png
Redemption Torrent Casts a beam of light with a fixed range in the targets direction. The beam can be sustained by holding the mouse button. Team members in its path will recover health by Of your Healing power, When casting the spell, there is a 25% chance of inflicting damage on enemies within a range of 25 units, dealing 180% Holy Damage.
3 4 Energy Instant Cast 100   10
Priest condensed 03.png
Temple Torrent Casts a beam of light with a fixed range in the target's direction. The beam can be sustained by holding the mouse button. Enemies in its path take 55% Holy Damage When a target is hit, there is a 10% chance of causing enemies within 15 units distance to take 125% Holy Damage.
3 5 Energy Instant Cast 100   10
Priest condensed 04.png
Sinful Torrent Casts a beam Of light With a fixed range in the target's direction. The beam can be sustained by holding the mouse button. Enemies in its path take 55% Holy Damage. For every hit, the Damage Will increase by 2% for 3 seconds. This effect can stack 20%
4

12 Energy

Instant Cast

200 25   RTENOTITLE

Introducing the Shadow

Shoots a sphere of dark light in the target's direction that deals 155% Dark Damage to the first enemy struck as well as those in its vicinity.

4 12 Energy Instant Cast 200 25   RTENOTITLE

Introducing the Sacred

Throws a small sphere of light at the targets location and increases the health of all allies it strikes by 180% of each ally's Healing Power. Additionally, allies

gain 500 Armor for 6 seconds. This effect can be stacked up to 20%.

4 12 Energy Instant Cast 200 25   RTENOTITLE

Introducing Torture

Shoots a sphere of dark light in the targets direction, dealing 155% Dark Damage to the first enemy struck and those surrounding it. Additionally, you gain a 25% chance to cast 4 portals around the first target hit that last for 3 seconds and deal 45% Dark Damage to enemies within five units per second.

4 12 Energy Instant Cast 200 25   RTENOTITLE

Introducing Fear

Shoots a sphere of dark light in the target's direction, dealing 180% Dark Damage to the first enemy struck as well as those surrounding it. At the same time there is a 40% chance to inflict Root

for 2 seconds on the target.

 

Advanced Skills[edit]

Attributes Lvl Cost CT CDT Dist. Range Width Icon Name Effect

 

Healing Over Time Modifier

+4%

OR

Bonus Damage: All Attributes

+0.5%

5 20 Energy Instant Cast 10s   25  
priest advanced 01 01.png

Woven Guardian Spirit

Releases two spheres of dark light that surround your character for 6 seconds. Enemies hit by the spheres take 45% dark damage every 0.3 seconds. casting this skill will also grant your character health regeneration for 6 seconds and restores health by 40% of your healing power every 1 seconds.

5 20 Energy Instant Cast 10s   15  
priest advanced 01 02.png

Dark Guardian

Releases two spheres Of dark light that surround your

character for 6 seconds.

The spheres deal 55% Dark Damage to enemies

they hit and reduces their Armor for 10% every 0.3

second.

5 20 Energy Instant Cast 16s   10  
priest advanced 01 03.png

Guardian' s Redemption

Releases two spheres of light that surround your

character for 6 seconds.

Every 06 seconds, you and your allies With IOW HP

will recover health by 55% of your Healing Power.

5 20 Energy Instant Cast 10s   25  
priest advanced 01 04.png

Guardian's Shadow

Releases two spheres Of dark light that surround your character for 6 seconds. During their uptime, the spheres will charge at enemies within 25 units distance and deal 260% Dark Damage.

Critical Hit Chance +0.5%

OR

Armor Point Bonus +1%

7 18 Energy Instant Cast 9s 200 15  
priest advanced 02 01.png
Sacred Cascade

Shoots 3 stars in the targets direction, causing all enemies in their path to take 185% Holy Damage and 8% Damage to those in their vicinity.

7 18 Energy Instant Cast 9s 200   15
priest advanced 02 02.png
Burning Cascade

Releases 8 stars Of light in all directions around yourcharacter that Will heal your team members by 175% of your Healing Power. Each target can only be healed by one star.

7 18 Energy Instant Cast 9s   15  
priest advanced 02 03.png
Prayer Cascade Releases 3 spheres of light from your current location that homes in on enemies lasting 3 seconds or until an enemy is hit. The spheres Will target the closest enemy Within a range of 150 units and deal 375% Holy Damage to the enemy and those surrounding it.
7 18 Energy Instant Cast 9s 200 15  
priest advanced 02 04.png
Evening Cascade Shoots 3 stars of light in the target's direction that

deal 310% Holy Damage to all enemies they strike. also inflicting Root for 1 sec. If a target is hit the target and the enemies behind the initial target take an additional 140% Dark Damage.

Damage Value

+0.5%

OR

Shield Strength Modifier +4%

9 5 Energy Instant Cast 7s   25  
priest advanced 03 01.png
Healing Fire Recovers health by 250% of your Healing Power of

you and your allies nearby

9 10 Energy Instant Cast 7s   40  
priest advanced 03 02.png
Fire Starter Deals 225% Holy Damage to all enemies in the

vicinity. Additionally. you gain a shield that lasts for 4 seconds for every target hit and absorb Shield Points. This effect can be stacked up to 200%.

9 5 Energy Instant Cast 7s   25  
priest advanced 03 03.png
Twisted Fire Starter Creates a shockwave around you that deals 270%

Dark Damage to enemies in your vicinity While also inflicting a Knockback

9 5 Energy Instant Cast 7s   25  
priest advanced 03 04.png
Fire Instigator Creates an aura around your character that lasts for

5 seconds. During this time. enemies within range take 35% Dark Damage every 0.5 seconds and have their Speed decreased by 20%.

Block Chance +1%

OR

Healing Power Bonus +1%

11 0 Energy Instant Cast 15s 150 25  
priest advanced 04 01.png
Ancients Of Mu Healing Light Creates a healing zone that restores the health of all

allies within range by 120% of your Healing Power over a period of six seconds. It also increases their Damage Resistance by 15% for the duration of the spell.

11 10 Energy Instant Cast 15s 150 40  
priest advanced 04 02.png
Brilliance Creates a larger healing zone that recovers the health

Of all allies within range by 120% Of your Healing Power over a period of six seconds. Simultaneously. every ally within range has their Damage Resistance increased by 15% for the duration Of the spell.

11 0 Energy Instant Cast 15s 150 25  
priest advanced 04 03.png
Serving Justice Creates a zone at the target's location that lasts for 6 While active. enemies within range have their Damage Resistance reduced by 25% and their Speed decreased by 35%.
11 10 Energy Instant Cast 15s 150 25  
priest advanced 04 04.png
Soul Shock Deals 370% Dark Damage to enemies at the target's

location and inflicts Paralyze for 2 seconds.

Healing Affinity Modifier +1%

OR

Shield Strength Modifier +4%

13 12 Energy Instant Cast 6s      
priest advanced 05 01.png
Focused Prayer After channelling for 3 seconds seconds you will recover health by 105% Of your Healing power every 6 seconds.
13 12 Energy Instant Cast 11s   25  
priest advanced 05 02.png
Guardian's Oath After channeling for 3 seconds you and your

surrounding team members will recover health by 110% of your Healing Power every 0.5 seconds. Will simultaneously generate a shield that lasts 3 seconds and absorbs Shield Points. This buff can be stacked up to 300%

13 12 Energy Instant Cast 11s   25  
priest advanced 05 03.png
Blood Oath While channeling for 3 seconds you recover health

by 110% Of your Healing power for seconds. Ifyou are attacked while the spell is active. the surrounding enemies will take 105% Dark Damage . This effect can be triggered a maximum of once every second.

13 12 Energy Instant Cast 6s   25  
priest advanced 05 04.png
Oath of Dedication While channelling for 3 seconds, you recover health

by 125% Of your Healing Power every 0.5 seconds. For the duration of the spell. all enemies surrounding you will be dealt a Knockback.

Stun Resistance Modifier +4%

OR

Healing Over Time Modifier +4%

15 11 Energy Instant Cast 15s 200   10
priest advanced 06 01.png
Source ot the Light

Casts a sphere of light that slowly travels in the target's direction, dealing 140% Holy Damage every 0.1 to enemies in its path, After casting the spell, your Speed will be increased by 30% for 5 seconds.

15 18 Energy Instant Cast 15s 200   10
priest advanced 06 02.png
Source Of the Reckoning Casts a sphere Of light that slowly travels in the

target's direction, dealing 140% Holy Damage to enemies in its path every 0.1 seconds. Additionally, the damage will increase every 25 units distance by Holy Damage . By casting the this spell you will also gain Speed for 5 seconds.

15 15 Energy Instant Cast 18s 120   10
priest advanced 06 03.png
Source ot Inspiration Casts a sphere of light that slowly travels in the

target's direction restoring health by 135% Of your Healing Power and increasing your Speed, and that il of your allies, by 30% for 5 seconds. When staying within 25 units of the sphere you and your allies will be linked together by it to restore your health by an additional 135% Of your Healing Power every 0.5 seconds

15 15 Energy Instant Cast 20s 200   10
priest advanced 06 04.png
Source of the Sermon Casts a sphere of light that slowly travels in the

target's direction, dealing 165% Holy Damage to enemies in its path every 0.1 seconds. Generates up to 3 blood spheres for every target it hits that disappear after 6 seconds or if triggered. While active, the blood spheres can be picked up to restore your or your Maximum Health or that of nearby team members' by 12%

Aggro Bonus -12.5%

OR

Instant Healing Modifier +2%

18 10 Energy Instant Cast 25s 100   Divinity Modulator
priest advanced 07 01.png
Divinity Modulator Summons a healing orb towards the target location

and lasts for 6 seconds. While active, the orb Will restore your health by 100% Of your Healing Power and that Of your team members who are within 50 units range. Additionally you gain 15% Attack Speed for 2 seconds. This effect can be stacked upto 12 seconds.

18 10 Energy Instant Cast 25s 100 15  
priest advanced 07 02.png
Mind Modulator Summons an orb of dark light towards the target

location that lasts for 6 seconds. While active. enemies within 50 units range will take 125% Dark Damage prioritizing the lowest HP targets Additionally, their Speed is reduced by 20% for 2 seconds. The effect time can be stacked up to 12 seconds.

18 10 Energy Instant Cast 35s 100 15  
priest advanced 07 03.png
Holy Modulator Summons a healing orb towards the target location

and lasts for 6 seconds. While active. you and any team members that are within 50 units range will gain a smaller healing orb surrounding your character(s) Which Will recover health by 100% Of your Healing Power. The orb will prioritize the team member with the lowest HP and. in addition. will grant an anabiosis buff for 2 seconds. The effect time can be stacked up to 12 seconds. By touching the anabiosis buff team members will recover health by an additional 60% of your Healing Power.

18 10 Energy Instant Cast 25s 100 15  
priest advanced 07 04.png
Starlight Modulator Summons a healing orb to the target location that last

for 6 seconds or until being triggered three times. While active, every 1 second. a team member within 50 units distance will be granted the starlight status that lasts for 4 seconds. This can be stacked up to a duration Of 12 seconds. While wearing the Starlight buff, team members will deal 90% Holy Damage every 1 second to enemies around them.

Healing Over Time Modifier

+4%

OR

Hit Chance

+0.5%

21 12 Energy Instant Cast 20s 150 25  
priest advanced 08 01.png
Solemn Trial Calls down a star to the target location that lands after a short delay of 1 second, then deals 485% Holy Damage to all enemies within range.
21 12 Energy Instant Cast 20s 60 25  
priest advanced 08 02.png
Fair Trial Teleports you a short distance in the target's direction and upon landing heals you and your allies within range by 285% of your Healing Power and applies Health Regeneration for 4 seconds. During the effect's uptime the target recovers health by an additional 80% of your Healing Power every 1 second.
21 12 Energy Instant Cast 20s 80 80 15
priest advanced 08 03.png
Honest Trial Marks the ground at the target location that your character will teleport to after a delay of 1 second. Upon landing you will cast four beams of light in every direction, dealing 220% Holy Damage to all enemies in the way.
21 20 Energy Instant Cast 20s 150 25  
priest advanced 08 04.png
Forbidden Trial Deals 565% Dark Damage to all enemies in the circle after a delay of 1 second and additionally inflicts Capture on all enemies within range.

 

Energy Recovery Rate +0.15%

OR

Aggro Bonus -12.5%

24 0 Energy Instant Cast 21s 100 25  
priest advanced 09 01.png
Lesson of the One Inch Punch Channeling attack that lasts for 2 seconds. While channeling, you will deal 140% Holy Damage every 0.5 seconds to the targeted enemy as well as those around it. However, you need to be at close range to the target for the attack to be effective.
24 15 Energy Instant Cast 21s 100 25  
priest advanced 09 02.png
Protective One Inch Punch Channeling attack that lasts for 2 seconds. While channeling, you will deal 180% Holy Damage every 0.5 seconds on the target as well as those around it. When casting this spell it will also increase your Damage Resistance by 30% for 2 seconds.
24 0 Energy Instant Cast 21s 100 25  
priest advanced 09 03.png
Relaxed One Inch Punch Channeling attack that lasts for 2 seconds. While channeling you will deal 180% Holy Damage every 0.5 seconds on the target and those around it. Additionally, you have a 50% chance of inflicting Root for 1 sec.
24 20 Energy Instant Cast 21s 100 25  
priest advanced 09 04.png
Fatal One Inch Punch Channeling attack that lasts for 2 seconds. While channeling, you wil deal 170% Dark Damage every 0.5 seconds on the target and those around it. Additionally, the spell lowers the targets' Armor by 40% for 2 seconds. If the target dies from the damage incurred, the surrounding enemies within 25 units will also take 345% Dark Damage.

Health Points Modifier +1%

OR

Dodge Chance +0.5%

27 13 Energy Instant Cast 18s   25  
priest advanced 10 01.png
Life Emerges Casting this spell will create an aura around you that increases your Damage Resistance by 25% for 10 seconds. Allies close to you will also benefit from this effect.
27 22 Energy Instant Cast 18s   25  
priest advanced 10 02.png
Miracles Emerge Casts an aura around you that lasts for 10 seconds. During that time, your Healing Power Bonus will be increased by 10% and your Damage Resistance decreases by 25. This effect also applies to team members close to you.
27 13 Energy Instant Cast 18s   25  
priest advanced 10 03.png
Light Emerges Creates an aura around your character that lasts for 10 seconds. While active you and nearby team members will gain 15% increased Damage. When casting other spells during the effect time, enemies within 15 units range will take 65% Holy Damage. This effect can be triggered a maximum of once every second.
27 18 Energy Instant Cast 18s   25  
priest advanced 10 04.png
Shadows Emerge Deals 205% Dark Damage while alo inflicting Root for 2 seconds and casts Shadow Emerge on allies in range for 10 seconds. Causes 30% Dark Damage on enemies within range every 0.5 seconds.

Critical Hit Chance +0.5%

OR

Bonus Resistance: All Attributes +1.5%

30 15 Energy Instant Cast 30s      
priest advanced 11 01.png
Cannibal Corpse Releases a dark shadow that homes in on enemies within 30 units distance of its trajectory, dealing 465% Dark Damage, reducing their Resistnce: All Attributes by 10% and Speed by 10% for 12 seconds.
30 15 Energy Instant Cast 30s      
priest advanced 11 02.png
Cannibal Grip Releases a dark shadow that homes in on enemies within 40 units distance of its trajectory, dealing 530% Dark Damage, reducing their Resistance: All Attributes by 10% as well as their Speed by 10% for 12 seconds.
30 15 Energy Instant Cast 42s 150 15  
priest advanced 11 03.png
Cannibal Scream Releases 3 tracking shadows that deal 475% Dark Damage to all enemies close to their path.
30 30 Energy Instant Cast 30s      
priest advanced 11 04.png
Cannibal Theft Cause you to charge towards the target with two dark shadows at your side. Upon colliding with an enemy you deal 360% Dark Damage. In addition, you deal 485% Dark Damage and apply Paralyze for 3 seconds to any enemy within 25 units distance of the end of your path.

Passive Skills[edit]

Pts Icon Name Effect

 

10
Priest passive 01.png
Soul Reaper Whenever an enemy dies within a range of 70 units, you will be healed for 3% of your Maximum Health and Leech 50% of their health. This effect can only be triggered once.
13
Priest passive 02.png
Enchanted Increase your Dark Damage by 10%. Each time you are dealing Dark Damage to an enemy you gain a chance to increase your Attack Speed by 5% for 10 seconds. This effect can be stacked up to 15%.
16
Priest passive 03.png
Trail at Dawn Increase your Holy Damage by 10%. Each time you deal Holy Damage to an enemy, you gain a 30% chance to decrease the targets' Resistance:_All_Attributes by 50% for 10 seconds
19
Priest passive 04.png
Symbiosis Every time you heal others there is a chance you will heal by 40% of your Healing Power and raise the target's Critical Hit Chance by 3% for 5 seconds. This effect can stack a maximum of 15%.
22
Priest passive 05.png
Son of the Abyss When you kill an enemy, it will raise your Damage by 5% for 15 seconds. This effect can be stacked up to a maximum of 25%.
25
Priest passive 06.png
Miracle Hand Everytime you are healing a target, there is a 40% chance of increasing your Healing Power Bonus by 10% for 15 seconds. This effect can stack up to 50%.
28
Priest passive 07.png
From the Dark Increase your Dark Damage by 10%. Whenever you deal Dark Damage to an enemy you have a 30% chance to summon a Dark Elf who accompanies you for 7 seconds. The Summoned Dark Elf will track down enemies nearby and deal 55% Dark Damage per second.
31
Priest passive 08.png
Mind Flay Everytime you damage an enemy, there is a 30% chance of lowering the target's Healing Affinity by 10% for 10 seconds. This effect can stack up to a maximum of 70%.
34
Priest passive 09.png
Redemption Masters Decrease your Aggro Bonus by 50% and increases your Healing Power Bonus by 50%. However, your Damage will also be decreased by 20%.
37
Priest passive 10.png
Key Rescue Increase Healing Power Bonus by 20%. Additionally increase Block Power and Healing Power by 80%.