Difference between revisions of "Dark Knight"

From Guardians of Ember Wiki
(Created page with " center|150x150px|Dark Knight-icon.png   Some brave knights fighting the forces of darkness felt forced to take extreme measures. Excessiv...")
 
Line 1: Line 1:
  
[[File:Dark Knight-icon.png|center|150x150px|Dark Knight-icon.png]]
+
[[File:Dark Knight-icon.png|center|Dark Knight-icon.png]]
  
 
 
 
 
Line 6: Line 6:
 
Some brave knights fighting the forces of darkness felt forced to take extreme measures. Excessive training in the dark arts gradually brought them to the limits of their physical and mental capabilities.
 
Some brave knights fighting the forces of darkness felt forced to take extreme measures. Excessive training in the dark arts gradually brought them to the limits of their physical and mental capabilities.
  
Dark Knights make no difference between heretics, dark artists or demons from other worlds, hunting down them all down and bringing each to justice. [[File:Dark Knight.png|thumb|right|Dark Knight.png]]
+
Dark Knights make no difference between heretics, dark artists or demons from other worlds, hunting down them all down and bringing each to justice. [[File:Dark_Knight_Artwork.png|thumb|right|Dark_Knight_Artwork.png]]
  
 
'''Class Overview:'''
 
'''Class Overview:'''
Line 18: Line 18:
 
[[Attributes|Attributes]]: 
 
[[Attributes|Attributes]]: 
  
Survival<br/> [[File:Attribute 80.png|80%]]<br/> Damage<br/> [[File:Attribute 50.png|50%]]<br/> Support<br/> [[File:Attribute 20.png]]<br/> Agility<br/> [[File:Attribute 30.png]]<br/> Range<br/> [[File:Attribute 10.png|10%]]
+
Survival<br/> [[File:Attribute 80.png|80%]]<br/> Damage<br/> [[File:Attribute 50.png|50%]]<br/> Support<br/> [[File:Attribute 20.png|RTENOTITLE]]<br/> Agility<br/> [[File:Attribute 30.png|RTENOTITLE]]<br/> Range<br/> [[File:Attribute 10.png|10%]]
  
 
&nbsp;
 
&nbsp;
Line 30: Line 30:
 
=== Primary Skills ===
 
=== Primary Skills ===
  
{| class="wikitable zebra" style="width: 100%; text-align: center"
+
{| class="wikitable zebra" style="width: 100%; text-align: center"
 
|-
 
|-
 
! [[Attributes|Attributes]]&nbsp;
 
! [[Attributes|Attributes]]&nbsp;
Line 43: Line 43:
 
! Effect
 
! Effect
 
|-
 
|-
| colspan="1" rowspan="4" style="vertical-align: middle;" | <p style="text-align: center;">Damage Bonus</p> <p style="text-align: center;"><span style="color:#00FF00;">+0.5%</span></p> <p style="text-align: center;">OR</p> <p style="text-align: center;">Hit Chance</p> <p style="text-align: center;"><span style="color:#00FF00;">+0.5%</span></p>  
+
| colspan="1" rowspan="4" style="vertical-align: middle" | <p style="text-align: center">Damage Bonus</p> <p style="text-align: center"><span style="color:#00FF00">+0.5%</span></p> <p style="text-align: center">OR</p> <p style="text-align: center">Hit Chance</p> <p style="text-align: center"><span style="color:#00FF00">+0.5%</span></p>  
| style="vertical-align: middle; text-align: center;" | 1
+
| style="vertical-align: middle; text-align: center" | 1
| style="vertical-align: middle; text-align: center;" | 4
+
| style="vertical-align: middle; text-align: center" | 4
| style="vertical-align: middle; text-align: center;" | Instant Cast
+
| style="vertical-align: middle; text-align: center" | Instant Cast
| style="vertical-align: middle; text-align: center;" | &nbsp;
+
| style="vertical-align: middle; text-align: center" | &nbsp;
| style="vertical-align: middle; text-align: center;" | 30
+
| style="vertical-align: middle; text-align: center" | 30
| style="vertical-align: middle; text-align: center;" | &nbsp;
+
| style="vertical-align: middle; text-align: center" | &nbsp;
| style="vertical-align: middle; text-align: center;" | [[File:Priest purge 01.png|center|64px|Priest purge 01.png|link=Purge]]
+
| style="vertical-align: middle; text-align: center" | [[File:Priest purge 01.png|center|Priest purge 01.png|link=Purge]]
| style="vertical-align: middle; text-align: center;" | Shadow Impact
+
| style="vertical-align: middle; text-align: center" | Shadow Impact
| style="text-align: left;" | Deals 110% Dark&nbsp;Damage to all enemies in a conical area.
+
| style="text-align: left" | Deals 110% Dark&nbsp;Damage to all enemies in a conical area.
 
|-
 
|-
| style="text-align: center;" | 1
+
| style="text-align: center" | 1
| style="text-align: center;" | 4
+
| style="text-align: center" | 4
| style="text-align: center;" | Instant Cast
+
| style="text-align: center" | Instant Cast
| style="text-align: center;" | &nbsp;
+
| style="text-align: center" | &nbsp;
| style="text-align: center;" | 30
+
| style="text-align: center" | 30
| style="text-align: center;" | &nbsp;
+
| style="text-align: center" | &nbsp;
| style="text-align: center;" | [[File:Priest purge 02.png|center|64px|Priest purge 02.png|link=Heal]]
+
| style="text-align: center" | [[File:Priest purge 02.png|center|Priest purge 02.png|link=Heal]]
| style="text-align: center;" | Leech Impact
+
| style="text-align: center" | Leech Impact
| style="text-align: left;" | Deals 120% Dark&nbsp;Damage to a maximum of 5 enemies in a conical area,&nbsp;and Leeches 25% of the amount of damage you cause during the attack.
+
| style="text-align: left" | Deals 120% Dark&nbsp;Damage to a maximum of 5 enemies in a conical area,&nbsp;and Leeches 25% of the amount of damage you cause during the attack.
 
|-
 
|-
| style="text-align: center;" | 1
+
| style="text-align: center" | 1
| style="text-align: center;" | 4
+
| style="text-align: center" | 4
| style="text-align: center;" | Instant Cast
+
| style="text-align: center" | Instant Cast
| style="text-align: center;" | &nbsp;
+
| style="text-align: center" | &nbsp;
| style="text-align: center;" | 30
+
| style="text-align: center" | 30
| style="text-align: center;" | &nbsp;
+
| style="text-align: center" | &nbsp;
| style="text-align: center;" | [[File:Priest purge 03.png|center|64px|Priest purge 03.png|link=Water Torture]]
+
| style="text-align: center" | [[File:Priest purge 03.png|center|Priest purge 03.png|link=Water Torture]]
| style="text-align: center;" | Toxic Impact
+
| style="text-align: center" | Toxic Impact
| style="text-align: left;" | Deals 100% Toxic Damage in a conical formation to enemies ahead of you. After hitting the first enemy an amount of Dark Energy will bounce off the target to up to 3 nearby enemies causing them to take an additional 35% Dark Damage.
+
| style="text-align: left" | Deals 100% Toxic Damage in a conical formation to enemies ahead of you. After hitting the first enemy an amount of Dark Energy will bounce off the target to up to 3 nearby enemies causing them to take an additional 35% Dark Damage.
 
|-
 
|-
| style="text-align: center;" | 1
+
| style="text-align: center" | 1
| style="text-align: center;" | 4
+
| style="text-align: center" | 4
| style="text-align: center;" | Instant Cast
+
| style="text-align: center" | Instant Cast
| style="text-align: center;" | &nbsp;
+
| style="text-align: center" | &nbsp;
| style="text-align: center;" | 30
+
| style="text-align: center" | 30
| style="text-align: center;" | &nbsp;
+
| style="text-align: center" | &nbsp;
| style="text-align: center;" | [[File:Priest purge 04.png|center|64px|Priest purge 04.png|link=Surgical Discipline]]
+
| style="text-align: center" | [[File:Priest purge 04.png|center|Priest purge 04.png|link=Surgical Discipline]]
| style="text-align: center;" | Catastrophic Impact
+
| style="text-align: center" | Catastrophic Impact
| style="text-align: left;" | Deals 155% Dark&nbsp;Damage to all enemies in a conical area. When cast, this skill has a 50% chance of releasing powerful toxins dealing 140% Toxic Damage to all enemies in its path.
+
| style="text-align: left" | Deals 155% Dark&nbsp;Damage to all enemies in a conical area. When cast, this skill has a 50% chance of releasing powerful toxins dealing 140% Toxic Damage to all enemies in its path.
 
|-
 
|-
| colspan="1" rowspan="4" | <p style="text-align: center;">Critical Hit Chance</p> <p style="text-align: center;"><span style="color:#00FF00;">+0.5%</span></p> <p style="text-align: center;">OR</p> <p style="text-align: center;">Aggro Bonus</p> <p style="text-align: center;"><span style="color:#00FF00;">+12.5%</span></p>  
+
| colspan="1" rowspan="4" | <p style="text-align: center">Critical Hit Chance</p> <p style="text-align: center"><span style="color:#00FF00">+0.5%</span></p> <p style="text-align: center">OR</p> <p style="text-align: center">Aggro Bonus</p> <p style="text-align: center"><span style="color:#00FF00">+12.5%</span></p>  
| style="text-align: center;" | 1
+
| style="text-align: center" | 1
| style="text-align: center;" | 2
+
| style="text-align: center" | 2
| style="text-align: center;" | Instant Cast
+
| style="text-align: center" | Instant Cast
| style="text-align: center;" | 80
+
| style="text-align: center" | 80
| style="text-align: center;" | 25
+
| style="text-align: center" | 25
| style="text-align: center;" | &nbsp;
+
| style="text-align: center" | &nbsp;
| style="text-align: center;" | [[File:Priest serene 01.png|center|64px|Priest serene 01.png|link=Serene Mental Lesion]]
+
| style="text-align: center" | [[File:Priest serene 01.png|center|Priest serene 01.png|link=Serene Mental Lesion]]
| style="text-align: center;" | Toxic Bloom
+
| style="text-align: center" | Toxic Bloom
| style="text-align: left;" | Enemies in range of the spell will suffer 80% Toxic Damage.
+
| style="text-align: left" | Enemies in range of the spell will suffer 80% Toxic Damage.
 
|-
 
|-
| style="text-align: center;" | 1
+
| style="text-align: center" | 1
| style="text-align: center;" | 3
+
| style="text-align: center" | 3
| style="text-align: center;" | Instant Cast
+
| style="text-align: center" | Instant Cast
| style="text-align: center;" | 80
+
| style="text-align: center" | 80
| style="text-align: center;" | 25
+
| style="text-align: center" | 25
| style="text-align: center;" | &nbsp;
+
| style="text-align: center" | &nbsp;
| style="text-align: center;" | [[File:Priest serene 02.png|center|64px|Priest serene 02.png|link=Death Coil]]
+
| style="text-align: center" | [[File:Priest serene 02.png|center|Priest serene 02.png|link=Death Coil]]
| style="text-align: center;" | Blossoming Blight
+
| style="text-align: center" | Blossoming Blight
| style="text-align: left;" | Enemies in range of the spell will take 85% Toxic Damage. When the target is hit, there is 20% chance of reducing the target's Defense by 25% for 3 seconds.
+
| style="text-align: left" | Enemies in range of the spell will take 85% Toxic Damage. When the target is hit, there is 20% chance of reducing the target's Defense by 25% for 3 seconds.
 
|-
 
|-
| style="text-align: center;" | 1
+
| style="text-align: center" | 1
| style="text-align: center;" | 3
+
| style="text-align: center" | 3
| style="text-align: center;" | Instant Cast
+
| style="text-align: center" | Instant Cast
| style="text-align: center;" | 80
+
| style="text-align: center" | 80
| style="text-align: center;" | 25
+
| style="text-align: center" | 25
| style="text-align: center;" | &nbsp;
+
| style="text-align: center" | &nbsp;
| style="text-align: center;" | [[File:Priest serene 03.png|center|64px|Priest serene 03.png|link=Pain of Bandage]]
+
| style="text-align: center" | [[File:Priest serene 03.png|center|Priest serene 03.png|link=Pain of Bandage]]
| style="text-align: center;" | Death March
+
| style="text-align: center" | Death March
| style="text-align: left;" | Deals 100% Dark&nbsp;Damage to nearby enemies. Hitting a target wil grant you a 30% chance of gaining an extra 20% attack [[Speed|speed]] for 5 seconds.
+
| style="text-align: left" | Deals 100% Dark&nbsp;Damage to nearby enemies. Hitting a target wil grant you a 30% chance of gaining an extra 20% attack [[Speed|speed]] for 5 seconds.
 
|-
 
|-
| style="text-align: center;" | 1
+
| style="text-align: center" | 1
| style="text-align: center;" | 3
+
| style="text-align: center" | 3
| style="text-align: center;" | Instant Cast
+
| style="text-align: center" | Instant Cast
| style="text-align: center;" | 80
+
| style="text-align: center" | 80
| style="text-align: center;" | 25
+
| style="text-align: center" | 25
| style="text-align: center;" | &nbsp;
+
| style="text-align: center" | &nbsp;
| style="text-align: center;" | [[File:Priest serene 04.png|center|64px|Priest serene 04.png|link=Soul Wound]]
+
| style="text-align: center" | [[File:Priest serene 04.png|center|Priest serene 04.png|link=Soul Wound]]
| style="text-align: center;" | Burial
+
| style="text-align: center" | Burial
| style="text-align: left;" | Deals 105% Dark&nbsp;Damage to enemies within a specific range and Leeches the health of up to 5 of them by 30% of the amount of damage caused by the blow. Hitting a target wil grant you a 30% chance of gaining an extra 20% attack [[Speed|speed]] for 5 seconds.
+
| style="text-align: left" | Deals 105% Dark&nbsp;Damage to enemies within a specific range and Leeches the health of up to 5 of them by 30% of the amount of damage caused by the blow. Hitting a target wil grant you a 30% chance of gaining an extra 20% attack [[Speed|speed]] for 5 seconds.
 
|-
 
|-
| colspan="1" rowspan="4" | <p style="text-align: center;">[[Attack_Speed|Attack Speed]] Bonus</p> <p style="text-align: center;"><span style="color:#00FF00;">+0.7%</span></p> <p style="text-align: center;">OR</p> <p style="text-align: center;">Aggro Bonus</p> <p style="text-align: center;"><span style="color:#00FF00;">+12.5%</span></p>  
+
| colspan="1" rowspan="4" | <p style="text-align: center">[[Attack_Speed|Attack Speed]] Bonus</p> <p style="text-align: center"><span style="color:#00FF00">+0.7%</span></p> <p style="text-align: center">OR</p> <p style="text-align: center">Aggro Bonus</p> <p style="text-align: center"><span style="color:#00FF00">+12.5%</span></p>  
| style="text-align: center;" | 1
+
| style="text-align: center" | 1
| style="text-align: center;" | 2
+
| style="text-align: center" | 2
| style="text-align: center;" | Instant Cast
+
| style="text-align: center" | Instant Cast
| style="text-align: center;" | &nbsp;
+
| style="text-align: center" | &nbsp;
| style="text-align: center;" | 25
+
| style="text-align: center" | 25
| style="text-align: center;" | &nbsp;
+
| style="text-align: center" | &nbsp;
| style="text-align: center;" | [[File:Priest astraltide 01.png|center|64px|Priest astraltide 01.png|link=Astral Tide]]
+
| style="text-align: center" | [[File:Priest astraltide 01.png|center|Priest astraltide 01.png|link=Astral Tide]]
| style="text-align: center;" | Chaos Strike
+
| style="text-align: center" | Chaos Strike
| style="text-align: left;" | Burdens all enemies in range of its blast with 105% Dark Damage.
+
| style="text-align: left" | Burdens all enemies in range of its blast with 105% Dark Damage.
 
|-
 
|-
| style="text-align: center;" | 1
+
| style="text-align: center" | 1
| style="text-align: center;" | 2
+
| style="text-align: center" | 2
| style="text-align: center;" | Instant Cast
+
| style="text-align: center" | Instant Cast
| style="text-align: center;" | &nbsp;
+
| style="text-align: center" | &nbsp;
| style="text-align: center;" | 25
+
| style="text-align: center" | 25
| style="text-align: center;" | &nbsp;
+
| style="text-align: center" | &nbsp;
| style="text-align: center;" | [[File:Priest astraltide 02.png|center|64px|Priest astraltide 02.png|link=Dawn Tide]]
+
| style="text-align: center" | [[File:Priest astraltide 02.png|center|Priest astraltide 02.png|link=Dawn Tide]]
| style="text-align: center;" | Antimatter
+
| style="text-align: center" | Antimatter
| style="text-align: left;" | Deals 120% Dark Damage to nearby enemies and reduces their attack [[Speed|speed]] 10% for 3 seconds. This effect can stack up to 30%.
+
| style="text-align: left" | Deals 120% Dark Damage to nearby enemies and reduces their attack [[Speed|speed]] 10% for 3 seconds. This effect can stack up to 30%.
 
|-
 
|-
| style="text-align: center;" | 1
+
| style="text-align: center" | 1
| style="text-align: center;" | 2
+
| style="text-align: center" | 2
| style="text-align: center;" | Instant Cast
+
| style="text-align: center" | Instant Cast
| style="text-align: center;" | &nbsp;
+
| style="text-align: center" | &nbsp;
| style="text-align: center;" | 25
+
| style="text-align: center" | 25
| style="text-align: center;" | &nbsp;
+
| style="text-align: center" | &nbsp;
| style="text-align: center;" | [[File:Priest astraltide 03.png|center|64px|Priest astraltide 03.png|link=Blessed Tide]]
+
| style="text-align: center" | [[File:Priest astraltide 03.png|center|Priest astraltide 03.png|link=Blessed Tide]]
| style="text-align: center;" | Dead Zone
+
| style="text-align: center" | Dead Zone
| style="text-align: left;" | Up to 5 enemies will suffer 120% Toxic Damage. For each target hit, you will gain a shield that absorbs 40% [[Shield_Points|Shield Points]] and lasts for 4 seconds. This effect can stack up to 200%
+
| style="text-align: left" | Up to 5 enemies will suffer 120% Toxic Damage. For each target hit, you will gain a shield that absorbs 40% [[Shield_Points|Shield Points]] and lasts for 4 seconds. This effect can stack up to 200%
 
|-
 
|-
| style="text-align: center;" | 1
+
| style="text-align: center" | 1
| style="text-align: center;" | 2
+
| style="text-align: center" | 2
| style="text-align: center;" | Instant Cast
+
| style="text-align: center" | Instant Cast
| style="text-align: center;" | &nbsp;
+
| style="text-align: center" | &nbsp;
| style="text-align: center;" | 25
+
| style="text-align: center" | 25
| style="text-align: center;" | &nbsp;
+
| style="text-align: center" | &nbsp;
| style="text-align: center;" | [[File:Priest astraltide 04.png|center|64px|Priest astraltide 04.png|link=Fatal Tide]]
+
| style="text-align: center" | [[File:Priest astraltide 04.png|center|Priest astraltide 04.png|link=Fatal Tide]]
| style="text-align: center;" | Provocation
+
| style="text-align: center" | Provocation
| style="text-align: left;" | Enemies in range of the blast will be dealt 85% Dark Damage, while your Aggro Bonus will increase by 30% for 3 seconds. This effect can stack up to 90%.
+
| style="text-align: left" | Enemies in range of the blast will be dealt 85% Dark Damage, while your Aggro Bonus will increase by 30% for 3 seconds. This effect can stack up to 90%.
 
|}
 
|}
  
Line 171: Line 171:
 
=== Secondary Skills ===
 
=== Secondary Skills ===
  
{| class="wikitable zebra" style="width: 100%; text-align: center"
+
{| class="wikitable zebra" style="width: 100%; text-align: center"
 
|-
 
|-
 
! [[Attributes|Attributes]]
 
! [[Attributes|Attributes]]
Line 201: Line 201:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest twilight 01.png|center|64px|Priest twilight 01.png|link=Twilight Blitz]]
+
| [[File:Priest twilight 01.png|center|Priest twilight 01.png|link=Twilight Blitz]]
 
| Twilight Bombardment
 
| Twilight Bombardment
 
| Throws a sphere of dark light at the target that explodes after 1 second and deals 220% Dark Damage to all enemies in range.
 
| Throws a sphere of dark light at the target that explodes after 1 second and deals 220% Dark Damage to all enemies in range.
Line 211: Line 211:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest twilight 02.png|center|64px|Priest twilight 02.png|link=Star Bay Blitz]]
+
| [[File:Priest twilight 02.png|center|Priest twilight 02.png|link=Star Bay Blitz]]
 
| Star&nbsp;Bombardment
 
| Star&nbsp;Bombardment
 
| Throws a sphere of dark light at the target location that explodes after 1 second and deals 220% Holy Damage to all enemies in range. Additionally, you have a chance Of recovering health by 160% Of your [[Healing_Power|Healing Power]] for all allies within range of the spell once you hit a target.
 
| Throws a sphere of dark light at the target location that explodes after 1 second and deals 220% Holy Damage to all enemies in range. Additionally, you have a chance Of recovering health by 160% Of your [[Healing_Power|Healing Power]] for all allies within range of the spell once you hit a target.
Line 221: Line 221:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest twilight 03.png|center|64px|Priest twilight 03.png|link=Nether Blitz]]
+
| [[File:Priest twilight 03.png|center|Priest twilight 03.png|link=Nether Blitz]]
 
| Void&nbsp;Bombardment
 
| Void&nbsp;Bombardment
 
| Throws a ball Of dark light at the target location and explodes dealing 250% Dark Damage to all enemies in range. Additionally. the enemies' Attack [[Speed|Speed]] will be reduced by 12% for 5 seconds. This effect can be stacked upto 36%.
 
| Throws a ball Of dark light at the target location and explodes dealing 250% Dark Damage to all enemies in range. Additionally. the enemies' Attack [[Speed|Speed]] will be reduced by 12% for 5 seconds. This effect can be stacked upto 36%.
Line 231: Line 231:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest twilight 04.png|center|64px|Priest twilight 04.png|link=Cranial Blitz]]
+
| [[File:Priest twilight 04.png|center|Priest twilight 04.png|link=Cranial Blitz]]
 
| Mind&nbsp;Bombardment
 
| Mind&nbsp;Bombardment
 
| Throws a sphere Of dark light at the target location that explodes after 1 second and deals 225% Dark Damage to all enemies within range. When landing a [[Critical_hit|critical hit]] the target will take an additional 120% Dark Damage.
 
| Throws a sphere Of dark light at the target location that explodes after 1 second and deals 225% Dark Damage to all enemies within range. When landing a [[Critical_hit|critical hit]] the target will take an additional 120% Dark Damage.
Line 252: Line 252:
 
| &nbsp;
 
| &nbsp;
 
| 10
 
| 10
| [[File:Priest condensed 01.png|center|64px|Priest condensed 01.png|link=Condensed Torrent]]
+
| [[File:Priest condensed 01.png|center|Priest condensed 01.png|link=Condensed Torrent]]
 
| Condensing Torrent
 
| Condensing Torrent
 
| Casts a beam of light with a fixed range in the target's direction. The beam can be sustained by holding the mouse button. Enemies in its path take 55% Holy Damage.
 
| Casts a beam of light with a fixed range in the target's direction. The beam can be sustained by holding the mouse button. Enemies in its path take 55% Holy Damage.
Line 262: Line 262:
 
| &nbsp;
 
| &nbsp;
 
| 20
 
| 20
| [[File:Priest condensed 02.png|center|64px|Priest condensed 02.png|link=Redemption Torrent]]
+
| [[File:Priest condensed 02.png|center|Priest condensed 02.png|link=Redemption Torrent]]
 
| Condensing Torrent
 
| Condensing Torrent
 
| Casts a beam of light with a fixed range in the targets direction. The beam can be sustained by holding the mouse button. Team members in its path will recover health by Of your Healing power, When casting the spell, there is a 25% chance of inflicting damage on enemies within a range of 25 units, dealing 180% Holy Damage.
 
| Casts a beam of light with a fixed range in the targets direction. The beam can be sustained by holding the mouse button. Team members in its path will recover health by Of your Healing power, When casting the spell, there is a 25% chance of inflicting damage on enemies within a range of 25 units, dealing 180% Holy Damage.
Line 272: Line 272:
 
| &nbsp;
 
| &nbsp;
 
| 10
 
| 10
| [[File:Priest condensed 03.png|center|64px|Priest condensed 03.png|link=Temple Torrent]]
+
| [[File:Priest condensed 03.png|center|Priest condensed 03.png|link=Temple Torrent]]
 
| Sanctuary Torrent
 
| Sanctuary Torrent
 
| Casts a beam of light with a fixed range in the target's direction. The beam can be sustained by holding the mouse button. Enemies in its path take 55% Holy Damage When a target is hit, there is a 10% chance of causing enemies within 15 units distance to take 125% Holy Damage.
 
| Casts a beam of light with a fixed range in the target's direction. The beam can be sustained by holding the mouse button. Enemies in its path take 55% Holy Damage When a target is hit, there is a 10% chance of causing enemies within 15 units distance to take 125% Holy Damage.
Line 282: Line 282:
 
| &nbsp;
 
| &nbsp;
 
| 10
 
| 10
| [[File:Priest condensed 04.png|center|64px|Priest condensed 04.png|link=Sinful Torrent]]
+
| [[File:Priest condensed 04.png|center|Priest condensed 04.png|link=Sinful Torrent]]
 
| Sinful Torrent
 
| Sinful Torrent
 
| Casts a beam Of light With a fixed range in the target's direction. The beam can be sustained by holding the mouse button. Enemies in its path take 55% Holy Damage. For every hit, the damage will increase by 2% for 3 seconds. This effect can stack 20%
 
| Casts a beam Of light With a fixed range in the target's direction. The beam can be sustained by holding the mouse button. Enemies in its path take 55% Holy Damage. For every hit, the damage will increase by 2% for 3 seconds. This effect can stack 20%
Line 364: Line 364:
 
=== Advanced Skills ===
 
=== Advanced Skills ===
  
{| class="wikitable zebra" style="width: 100%; text-align: center"
+
{| class="wikitable zebra" style="width: 100%; text-align: center"
 
|-
 
|-
 
! [[Attributes|Attributes]]
 
! [[Attributes|Attributes]]
Line 398: Line 398:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 01 01.png|center|64px|priest advanced 01 01.png|link=Righteous Hammer]]
+
| [[File:Priest advanced 01 01.png|center|priest advanced 01 01.png|link=Righteous Hammer]]
 
|  
 
|  
 
Woven Guardian Spirit
 
Woven Guardian Spirit
Line 413: Line 413:
 
| 15
 
| 15
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 01 02.png|center|64px|priest advanced 01 02.png|link=Hammer of Wrath]]
+
| [[File:Priest advanced 01 02.png|center|priest advanced 01 02.png|link=Hammer of Wrath]]
 
|  
 
|  
 
Dark Guardian
 
Dark Guardian
Line 430: Line 430:
 
| 10
 
| 10
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 01 03.png|center|64px|priest advanced 01 03.png|link=Heroic Hammer]]
+
| [[File:Priest advanced 01 03.png|center|priest advanced 01 03.png|link=Heroic Hammer]]
 
|  
 
|  
 
Rescue Guardian
 
Rescue Guardian
Line 445: Line 445:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 01 04.png|center|64px|priest advanced 01 04.png|link=Immortal Hammer]]
+
| [[File:Priest advanced 01 04.png|center|priest advanced 01 04.png|link=Immortal Hammer]]
 
|  
 
|  
 
Shadow Guardian
 
Shadow Guardian
Line 467: Line 467:
 
| 15
 
| 15
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 02 01.png|center|64px|priest advanced 02 01.png|link=Shock]]
+
| [[File:Priest advanced 02 01.png|center|priest advanced 02 01.png|link=Shock]]
 
| Sacred Torrent
 
| Sacred Torrent
 
|  
 
|  
Line 480: Line 480:
 
| &nbsp;
 
| &nbsp;
 
| 15
 
| 15
| [[File:Priest advanced 02 02.png|center|64px|priest advanced 02 02.png|link=Cracked Earthquake Tremor]]
+
| [[File:Priest advanced 02 02.png|center|priest advanced 02 02.png|link=Cracked Earthquake Tremor]]
 
| Dawn Torrent
 
| Dawn Torrent
 
|  
 
|  
Line 493: Line 493:
 
| 15
 
| 15
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 02 03.png|center|64px|priest advanced 02 03.png|link=Prayer Cascade]]
+
| [[File:Priest advanced 02 03.png|center|priest advanced 02 03.png|link=Prayer Cascade]]
 
| Torrent of Faith
 
| Torrent of Faith
 
| Releases 3 spheres of light from your current location that homes in on enemies lasting 3 seconds or until an enemy is hit. The spheres Will target the closest enemy Within a range of 150 units and deal 375% Holy Damage to the enemy and those surrounding it.
 
| Releases 3 spheres of light from your current location that homes in on enemies lasting 3 seconds or until an enemy is hit. The spheres Will target the closest enemy Within a range of 150 units and deal 375% Holy Damage to the enemy and those surrounding it.
Line 504: Line 504:
 
| 15
 
| 15
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 02 04.png|center|64px|priest advanced 02 04.png|link=Sunder Shock]]
+
| [[File:Priest advanced 02 04.png|center|priest advanced 02 04.png|link=Sunder Shock]]
 
| Twilight Torrent
 
| Twilight Torrent
 
| Shoots 3 stars of light in the target's direction that deal 310% Holy Damage to all enemies they strike. also inflicting [[Root|Root]] for 1 sec. If a target is hit the target and the enemies behind the initial target take an additional 140% Dark Damage.
 
| Shoots 3 stars of light in the target's direction that deal 310% Holy Damage to all enemies they strike. also inflicting [[Root|Root]] for 1 sec. If a target is hit the target and the enemies behind the initial target take an additional 140% Dark Damage.
Line 524: Line 524:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 03 01.png|center|64px|priest advanced 03 01.png|link=Retribution Aura]]
+
| [[File:Priest advanced 03 01.png|center|priest advanced 03 01.png|link=Retribution Aura]]
 
| Illuminating Fire
 
| Illuminating Fire
 
| Recovers health by 250% of your [[Healing_Power|Healing Power]] of you and nearby allies.
 
| Recovers health by 250% of your [[Healing_Power|Healing Power]] of you and nearby allies.
Line 535: Line 535:
 
| 40
 
| 40
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 03 02.png|center|64px|priest advanced 03 02.png|link=Fire Starter]]
+
| [[File:Priest advanced 03 02.png|center|priest advanced 03 02.png|link=Fire Starter]]
 
| Protective Fire
 
| Protective Fire
 
| Deals 225% Holy Damage to all enemies in the vicinity. Additionally. you gain a shield that lasts for 4 seconds for every target hit and absorb [[Shield_Points|Shield Points]]. This effect can be stacked up to 200%.
 
| Deals 225% Holy Damage to all enemies in the vicinity. Additionally. you gain a shield that lasts for 4 seconds for every target hit and absorb [[Shield_Points|Shield Points]]. This effect can be stacked up to 200%.
Line 546: Line 546:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 03 03.png|center|64px|priest advanced 03 03.png|link=Twisted Fire Starter]]
+
| [[File:Priest advanced 03 03.png|center|priest advanced 03 03.png|link=Twisted Fire Starter]]
 
| Spirit Surge Fire
 
| Spirit Surge Fire
 
| Creates a shockwave around you that deals 270% Dark Damage to enemies in your vicinity While also inflicting a Knockback.
 
| Creates a shockwave around you that deals 270% Dark Damage to enemies in your vicinity While also inflicting a Knockback.
Line 557: Line 557:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 03 04.png|center|64px|priest advanced 03 04.png|link=Fire Instigator]]
+
| [[File:Priest advanced 03 04.png|center|priest advanced 03 04.png|link=Fire Instigator]]
 
| Flaming Disaster
 
| Flaming Disaster
 
| Creates an aura around your character that lasts for 5 seconds. During this time. enemies within range take 35% Dark Damage every 0.5 seconds and have their [[Speed|Speed]] decreased by 20%.
 
| Creates an aura around your character that lasts for 5 seconds. During this time. enemies within range take 35% Dark Damage every 0.5 seconds and have their [[Speed|Speed]] decreased by 20%.
Line 575: Line 575:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 04 01.png|center|64px|priest advanced 04 01.png|link=Ancients Of Mu Healing Light]]
+
| [[File:Priest advanced 04 01.png|center|priest advanced 04 01.png|link=Ancients Of Mu Healing Light]]
 
| Bathed in Light
 
| Bathed in Light
 
| Creates a healing zone that restores the health of all allies within range by 120% of your [[Healing_Power|Healing Power]] over a period of six seconds. It also increases their [[Damage_Resistance|Damage Resistance]] by 15% for the duration of the spell.
 
| Creates a healing zone that restores the health of all allies within range by 120% of your [[Healing_Power|Healing Power]] over a period of six seconds. It also increases their [[Damage_Resistance|Damage Resistance]] by 15% for the duration of the spell.
Line 586: Line 586:
 
| 40
 
| 40
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 04 02.png|center|64px|priest advanced 04 02.png|link=Brilliance]]
+
| [[File:Priest advanced 04 02.png|center|priest advanced 04 02.png|link=Brilliance]]
 
| Brilliance
 
| Brilliance
 
| Creates a larger healing zone that recovers the health of all allies within range by 120% Of your [[Healing_Power|Healing Power]] over a period of six seconds. Simultaneously. every ally within range has their [[Damage_Resistance|Damage Resistance]] increased by 15% for the duration Of the spell.
 
| Creates a larger healing zone that recovers the health of all allies within range by 120% Of your [[Healing_Power|Healing Power]] over a period of six seconds. Simultaneously. every ally within range has their [[Damage_Resistance|Damage Resistance]] increased by 15% for the duration Of the spell.
Line 597: Line 597:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 04 03.png|center|64px|priest advanced 04 03.png|link=Serving Justice]]
+
| [[File:Priest advanced 04 03.png|center|priest advanced 04 03.png|link=Serving Justice]]
 
| Sanctioned
 
| Sanctioned
 
| Creates a zone at the target's location that lasts for 6 While active. enemies within range have their [[Damage_Resistance|Damage Resistance]] reduced by 25% and their [[Speed|Speed]] decreased by 35%.
 
| Creates a zone at the target's location that lasts for 6 While active. enemies within range have their [[Damage_Resistance|Damage Resistance]] reduced by 25% and their [[Speed|Speed]] decreased by 35%.
Line 608: Line 608:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 04 04.png|center|64px|priest advanced 04 04.png|link=Soul Shock]]
+
| [[File:Priest advanced 04 04.png|center|priest advanced 04 04.png|link=Soul Shock]]
 
| Soul Shock
 
| Soul Shock
 
| Deals 370% Dark Damage to enemies at the target's location and inflicts [[Paralyze|Paralyze]] for 2 seconds.
 
| Deals 370% Dark Damage to enemies at the target's location and inflicts [[Paralyze|Paralyze]] for 2 seconds.
Line 626: Line 626:
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 05 01.png|center|64px|priest advanced 05 01.png|link=Focused Prayer]]
+
| [[File:Priest advanced 05 01.png|center|priest advanced 05 01.png|link=Focused Prayer]]
 
| Focused Prayer
 
| Focused Prayer
 
| After channelling for 3 seconds seconds you will recover health by 105% Of your Healing power every 6 seconds.
 
| After channelling for 3 seconds seconds you will recover health by 105% Of your Healing power every 6 seconds.
Line 637: Line 637:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 05 02.png|center|64px|priest advanced 05 02.png|link=Guardian's Oath]]
+
| [[File:Priest advanced 05 02.png|center|priest advanced 05 02.png|link=Guardian's Oath]]
 
| Guardian's Oath
 
| Guardian's Oath
 
| After channeling for 3 seconds you and your surrounding team members will recover health by 110% of your [[Healing_Power|Healing Power]] every 0.5 seconds. Will simultaneously generate a shield that lasts 3 seconds and absorbs [[Shield_Points|Shield Points]]. This buff can be stacked up to 300%
 
| After channeling for 3 seconds you and your surrounding team members will recover health by 110% of your [[Healing_Power|Healing Power]] every 0.5 seconds. Will simultaneously generate a shield that lasts 3 seconds and absorbs [[Shield_Points|Shield Points]]. This buff can be stacked up to 300%
Line 648: Line 648:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 05 03.png|center|64px|priest advanced 05 03.png|link=Blood Oath]]
+
| [[File:Priest advanced 05 03.png|center|priest advanced 05 03.png|link=Blood Oath]]
 
| Bloody Prayer
 
| Bloody Prayer
 
| While channeling for 3 seconds you recover health by 110% Of your Healing power for seconds. Ifyou are attacked while the spell is active. the surrounding enemies will take 105% Dark Damage . This effect can be triggered a maximum of once every second.
 
| While channeling for 3 seconds you recover health by 110% Of your Healing power for seconds. Ifyou are attacked while the spell is active. the surrounding enemies will take 105% Dark Damage . This effect can be triggered a maximum of once every second.
Line 659: Line 659:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 05 04.png|center|64px|priest advanced 05 04.png|link=Oath of Dedication]]
+
| [[File:Priest advanced 05 04.png|center|priest advanced 05 04.png|link=Oath of Dedication]]
 
| Oath of Dedication
 
| Oath of Dedication
 
| While channelling for 3 seconds, you recover health by 125% Of your [[Healing_Power|Healing Power]] every 0.5 seconds. For the duration of the spell. all enemies surrounding you will be dealt a Knockback.
 
| While channelling for 3 seconds, you recover health by 125% Of your [[Healing_Power|Healing Power]] every 0.5 seconds. For the duration of the spell. all enemies surrounding you will be dealt a Knockback.
Line 677: Line 677:
 
| &nbsp;
 
| &nbsp;
 
| 10
 
| 10
| [[File:Priest advanced 06 01.png|center|64px|priest advanced 06 01.png|link=Source ot the Light]]
+
| [[File:Priest advanced 06 01.png|center|priest advanced 06 01.png|link=Source ot the Light]]
 
| Source of the Light
 
| Source of the Light
 
|  
 
|  
Line 690: Line 690:
 
| &nbsp;
 
| &nbsp;
 
| 10
 
| 10
| [[File:Priest advanced 06 02.png|center|64px|priest advanced 06 02.png|link=Source Of the Reckoning]]
+
| [[File:Priest advanced 06 02.png|center|priest advanced 06 02.png|link=Source Of the Reckoning]]
 
| Source of Reckoning
 
| Source of Reckoning
 
| Casts a sphere Of light that slowly travels in the target's direction, dealing 140% Holy Damage to enemies in its path every 0.1 seconds. Additionally, the damage will increase every 25 units distance by Holy Damage . By casting the this spell you will also gain [[Speed|Speed]] for 5 seconds.
 
| Casts a sphere Of light that slowly travels in the target's direction, dealing 140% Holy Damage to enemies in its path every 0.1 seconds. Additionally, the damage will increase every 25 units distance by Holy Damage . By casting the this spell you will also gain [[Speed|Speed]] for 5 seconds.
Line 701: Line 701:
 
| &nbsp;
 
| &nbsp;
 
| 10
 
| 10
| [[File:Priest advanced 06 03.png|center|64px|priest advanced 06 03.png|link=Source ot Inspiration]]
+
| [[File:Priest advanced 06 03.png|center|priest advanced 06 03.png|link=Source ot Inspiration]]
 
| Source of Inspiration
 
| Source of Inspiration
 
| Casts a sphere of light that slowly travels in the target's direction restoring health by 135% Of your [[Healing_Power|Healing Power]] and increasing your [[Speed|Speed]], and that il of your allies, by 30% for 5 seconds. When staying within 25 units of the sphere you and your allies will be linked together by it to restore your health by an additional 135% Of your [[Healing_Power|Healing Power]] every 0.5 seconds
 
| Casts a sphere of light that slowly travels in the target's direction restoring health by 135% Of your [[Healing_Power|Healing Power]] and increasing your [[Speed|Speed]], and that il of your allies, by 30% for 5 seconds. When staying within 25 units of the sphere you and your allies will be linked together by it to restore your health by an additional 135% Of your [[Healing_Power|Healing Power]] every 0.5 seconds
Line 712: Line 712:
 
| &nbsp;
 
| &nbsp;
 
| 10
 
| 10
| [[File:Priest advanced 06 04.png|center|64px|priest advanced 06 04.png|link=Source of the Sermon]]
+
| [[File:Priest advanced 06 04.png|center|priest advanced 06 04.png|link=Source of the Sermon]]
 
| Source of Conversion
 
| Source of Conversion
 
| Casts a sphere of light that slowly travels in the target's direction, dealing 165% Holy Damage to enemies in its path every 0.1 seconds. Generates up to 3 blood spheres for every target it hits that disappear after 6 seconds or if triggered. While active, the blood spheres can be picked up to restore your or your Maximum Health or that of nearby team members' by 12%
 
| Casts a sphere of light that slowly travels in the target's direction, dealing 165% Holy Damage to enemies in its path every 0.1 seconds. Generates up to 3 blood spheres for every target it hits that disappear after 6 seconds or if triggered. While active, the blood spheres can be picked up to restore your or your Maximum Health or that of nearby team members' by 12%
Line 730: Line 730:
 
| &nbsp;
 
| &nbsp;
 
| Divinity Modulator
 
| Divinity Modulator
| [[File:Priest advanced 07 01.png|center|64px|priest advanced 07 01.png|link=Divinity Modulator]]
+
| [[File:Priest advanced 07 01.png|center|priest advanced 07 01.png|link=Divinity Modulator]]
 
| Divine Protection
 
| Divine Protection
 
| Summons a healing orb towards the target location and lasts for 6 seconds. While active, the orb Will restore your health by 100% Of your [[Healing_Power|Healing Power]] and that Of your team members who are within 50 units range. Additionally you gain 15% [[Attack_Speed|Attack Speed]] for 2 seconds. This effect can be stacked upto 12 seconds.
 
| Summons a healing orb towards the target location and lasts for 6 seconds. While active, the orb Will restore your health by 100% Of your [[Healing_Power|Healing Power]] and that Of your team members who are within 50 units range. Additionally you gain 15% [[Attack_Speed|Attack Speed]] for 2 seconds. This effect can be stacked upto 12 seconds.
Line 741: Line 741:
 
| 15
 
| 15
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 07 02.png|center|64px|priest advanced 07 02.png|link=Mind Modulator]]
+
| [[File:Priest advanced 07 02.png|center|priest advanced 07 02.png|link=Mind Modulator]]
 
| Purge
 
| Purge
 
| Summons an orb of dark light towards the target location that lasts for 6 seconds. While active. enemies within 50 units range will take 125% Dark Damage prioritizing the lowest HP targets Additionally, their [[Speed|Speed]] is reduced by 20% for 2 seconds. The effect time can be stacked up to 12 seconds.
 
| Summons an orb of dark light towards the target location that lasts for 6 seconds. While active. enemies within 50 units range will take 125% Dark Damage prioritizing the lowest HP targets Additionally, their [[Speed|Speed]] is reduced by 20% for 2 seconds. The effect time can be stacked up to 12 seconds.
Line 752: Line 752:
 
| 15
 
| 15
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 07 03.png|center|64px|priest advanced 07 03.png|link=Holy Modulator]]
+
| [[File:Priest advanced 07 03.png|center|priest advanced 07 03.png|link=Holy Modulator]]
 
| Divine Light
 
| Divine Light
 
| Summons a healing orb towards the target location and lasts for 6 seconds. While active. you and any team members that are within 50 units range will gain a smaller healing orb surrounding your character(s) Which Will recover health by 100% Of your [[Healing_Power|Healing Power]]. The orb will prioritize the team member with the lowest HP and. in addition. will grant an anabiosis buff for 2 seconds. The effect time can be stacked up to 12 seconds. By touching the anabiosis buff team members will recover health by an additional 60% of your Healing Power.
 
| Summons a healing orb towards the target location and lasts for 6 seconds. While active. you and any team members that are within 50 units range will gain a smaller healing orb surrounding your character(s) Which Will recover health by 100% Of your [[Healing_Power|Healing Power]]. The orb will prioritize the team member with the lowest HP and. in addition. will grant an anabiosis buff for 2 seconds. The effect time can be stacked up to 12 seconds. By touching the anabiosis buff team members will recover health by an additional 60% of your Healing Power.
Line 763: Line 763:
 
| 15
 
| 15
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 07 04.png|center|64px|priest advanced 07 04.png|link=Starlight Modulator]]
+
| [[File:Priest advanced 07 04.png|center|priest advanced 07 04.png|link=Starlight Modulator]]
 
| Starlight
 
| Starlight
 
| Summons a healing orb to the target location that last for 6 seconds or until being triggered three times. While active, every 1 second. a team member within 50 units distance will be granted the starlight status that lasts for 4 seconds. This can be stacked up to a duration Of 12 seconds. While wearing the Starlight buff, team members will deal 90% Holy Damage every 1 second to enemies around them.
 
| Summons a healing orb to the target location that last for 6 seconds or until being triggered three times. While active, every 1 second. a team member within 50 units distance will be granted the starlight status that lasts for 4 seconds. This can be stacked up to a duration Of 12 seconds. While wearing the Starlight buff, team members will deal 90% Holy Damage every 1 second to enemies around them.
Line 785: Line 785:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 08 01.png|center|64px|priest advanced 08 01.png|link=Axe of Judgement]]
+
| [[File:Priest advanced 08 01.png|center|priest advanced 08 01.png|link=Axe of Judgement]]
 
| Solemn Judgement
 
| Solemn Judgement
 
| Calls down a star to the target location that lands after a short delay of 1 second, then deals 485% Holy Damage to all enemies within range.
 
| Calls down a star to the target location that lands after a short delay of 1 second, then deals 485% Holy Damage to all enemies within range.
Line 796: Line 796:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 08 02.png|center|64px|priest advanced 08 02.png|link=Glorious Axe]]
+
| [[File:Priest advanced 08 02.png|center|priest advanced 08 02.png|link=Glorious Axe]]
 
| Righteous Judgement
 
| Righteous Judgement
 
| Teleports you a short distance in the target's direction and upon landing heals you and your allies within range by 285% of your Healing Power and applies [[Health_Regeneration|Health Regeneration]] for 4 seconds. During the effect's uptime the target recovers health by an additional 80% of your Healing Power every 1 second.
 
| Teleports you a short distance in the target's direction and upon landing heals you and your allies within range by 285% of your Healing Power and applies [[Health_Regeneration|Health Regeneration]] for 4 seconds. During the effect's uptime the target recovers health by an additional 80% of your Healing Power every 1 second.
Line 807: Line 807:
 
| 80
 
| 80
 
| 15
 
| 15
| [[File:Priest advanced 08 03.png|center|64px|priest advanced 08 03.png|link=Enticing Axe]]
+
| [[File:Priest advanced 08 03.png|center|priest advanced 08 03.png|link=Enticing Axe]]
 
| Honest Judgement
 
| Honest Judgement
 
| Marks the ground at the target location that your character will teleport to after a delay of 1 second. Upon landing you will cast four beams of light in every direction, dealing 220% Holy Damage to all enemies in the way.
 
| Marks the ground at the target location that your character will teleport to after a delay of 1 second. Upon landing you will cast four beams of light in every direction, dealing 220% Holy Damage to all enemies in the way.
Line 818: Line 818:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 08 04.png|center|64px|priest advanced 08 04.png|link=Vengeful Axe]]
+
| [[File:Priest advanced 08 04.png|center|priest advanced 08 04.png|link=Vengeful Axe]]
 
| Forbidden Judgement
 
| Forbidden Judgement
 
| Deals 565% Dark Damage to all enemies in the circle after a delay of 1 second and additionally inflicts Capture on all enemies within range.  
 
| Deals 565% Dark Damage to all enemies in the circle after a delay of 1 second and additionally inflicts Capture on all enemies within range.  
Line 838: Line 838:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 09 01.png|center|64px|priest advanced 09 01.png|link=Taunting Spirit]]
+
| [[File:Priest advanced 09 01.png|center|priest advanced 09 01.png|link=Taunting Spirit]]
 
| Touch of the Commandment&nbsp;
 
| Touch of the Commandment&nbsp;
 
| Channeling attack that lasts for 2 seconds. While channeling, you will deal 140% Holy Damage every 0.5 seconds to the targeted enemy as well as those around it. However, you need to be at close range to the target for the attack to be effective.
 
| Channeling attack that lasts for 2 seconds. While channeling, you will deal 140% Holy Damage every 0.5 seconds to the targeted enemy as well as those around it. However, you need to be at close range to the target for the attack to be effective.
Line 849: Line 849:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 09 02.png|center|64px|priest advanced 09 02.png|link=Containment Charge]]
+
| [[File:Priest advanced 09 02.png|center|priest advanced 09 02.png|link=Containment Charge]]
 
| Blessed Touch
 
| Blessed Touch
 
| Channeling attack that lasts for 2 seconds. While channeling, you will deal 180% Holy Damage every 0.5 seconds on the target as well as those around it. When casting this spell it will also increase your [[Damage_Resistance|Damage Resistance]] by 30% for 2 seconds.
 
| Channeling attack that lasts for 2 seconds. While channeling, you will deal 180% Holy Damage every 0.5 seconds on the target as well as those around it. When casting this spell it will also increase your [[Damage_Resistance|Damage Resistance]] by 30% for 2 seconds.
Line 860: Line 860:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 09 03.png|center|64px|priest advanced 09 03.png|link=Deep Lure]]
+
| [[File:Priest advanced 09 03.png|center|priest advanced 09 03.png|link=Deep Lure]]
 
| Touch of Repose
 
| Touch of Repose
 
| Channeling attack that lasts for 2 seconds. While channeling you will deal 180% Holy Damage every 0.5 seconds on the target and those around it. Additionally, you have a 50% chance of inflicting [[Root|Root]] for 1 sec.
 
| Channeling attack that lasts for 2 seconds. While channeling you will deal 180% Holy Damage every 0.5 seconds on the target and those around it. Additionally, you have a 50% chance of inflicting [[Root|Root]] for 1 sec.
Line 871: Line 871:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 09 04.png|center|64px|priest advanced 09 04.png|link=Unyielding Dedication]]
+
| [[File:Priest advanced 09 04.png|center|priest advanced 09 04.png|link=Unyielding Dedication]]
 
| Bloody Touch
 
| Bloody Touch
 
| Channeling attack that lasts for 2 seconds. While channeling, you wil deal 170% Dark Damage every 0.5 seconds on the target and those around it. Additionally, the spell lowers the targets' [[Armor|Armor]] by 40% for 2 seconds. If the target dies from the damage incurred, the surrounding enemies within 25 units will also take 345% Dark Damage.
 
| Channeling attack that lasts for 2 seconds. While channeling, you wil deal 170% Dark Damage every 0.5 seconds on the target and those around it. Additionally, the spell lowers the targets' [[Armor|Armor]] by 40% for 2 seconds. If the target dies from the damage incurred, the surrounding enemies within 25 units will also take 345% Dark Damage.
Line 889: Line 889:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 10 01.png|center|64px|priest advanced 10 01.png|link=Fury Intervention]]
+
| [[File:Priest advanced 10 01.png|center|priest advanced 10 01.png|link=Fury Intervention]]
 
| Emerging Life
 
| Emerging Life
 
| Casting this spell will create an aura around you that increases your [[Damage_Resistance|Damage Resistance]] by 25% for 10 seconds. Allies close to you will also benefit from this effect.
 
| Casting this spell will create an aura around you that increases your [[Damage_Resistance|Damage Resistance]] by 25% for 10 seconds. Allies close to you will also benefit from this effect.
Line 900: Line 900:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 10 02.png|center|64px|priest advanced 10 02.png|link=Blessed Care]]
+
| [[File:Priest advanced 10 02.png|center|priest advanced 10 02.png|link=Blessed Care]]
 
| Emerging Miracles
 
| Emerging Miracles
 
| Casts an aura around you that lasts for 10 seconds. During that time, your Healing Power Bonus will be increased by 10% and your [[Damage_Resistance|Damage Resistance]] decreases by 25. This effect also applies to team members close to you.
 
| Casts an aura around you that lasts for 10 seconds. During that time, your Healing Power Bonus will be increased by 10% and your [[Damage_Resistance|Damage Resistance]] decreases by 25. This effect also applies to team members close to you.
Line 911: Line 911:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 10 03.png|center|64px|priest advanced 10 03.png|link=Defensive Intervention]]
+
| [[File:Priest advanced 10 03.png|center|priest advanced 10 03.png|link=Defensive Intervention]]
 
| Emerging Light
 
| Emerging Light
 
| Creates an aura around your character that lasts for 10 seconds. While active you and nearby team members will gain 15% increased Damage. When casting other spells during the effect time, enemies within 15 units range will take 65% Holy Damage. This effect can be triggered a maximum of once every second.
 
| Creates an aura around your character that lasts for 10 seconds. While active you and nearby team members will gain 15% increased Damage. When casting other spells during the effect time, enemies within 15 units range will take 65% Holy Damage. This effect can be triggered a maximum of once every second.
Line 922: Line 922:
 
| 25
 
| 25
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 10 04.png|center|64px|priest advanced 10 04.png|link=Healing Impact]]
+
| [[File:Priest advanced 10 04.png|center|priest advanced 10 04.png|link=Healing Impact]]
 
| Emerging Shadows
 
| Emerging Shadows
 
| Deals 205% Dark Damage while alo inflicting [[Root|Root]] for 2 seconds and casts Shadow Emerge on allies in range for 10 seconds. Causes 30% Dark Damage on enemies within range every 0.5 seconds.
 
| Deals 205% Dark Damage while alo inflicting [[Root|Root]] for 2 seconds and casts Shadow Emerge on allies in range for 10 seconds. Causes 30% Dark Damage on enemies within range every 0.5 seconds.
Line 940: Line 940:
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 11 01.png|center|64px|priest advanced 11 01.png|link=Dawn Sanction]]
+
| [[File:Priest advanced 11 01.png|center|priest advanced 11 01.png|link=Dawn Sanction]]
 
| Soul Reaper
 
| Soul Reaper
 
| Releases a dark shadow that homes in on enemies within 30 units distance of its trajectory, dealing 465% Dark Damage, reducing their Resistnce: All [[Attributes|Attributes]] by 10% and [[Speed|Speed]] by 10% for 12 seconds.
 
| Releases a dark shadow that homes in on enemies within 30 units distance of its trajectory, dealing 465% Dark Damage, reducing their Resistnce: All [[Attributes|Attributes]] by 10% and [[Speed|Speed]] by 10% for 12 seconds.
Line 951: Line 951:
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 11 02.png|center|64px|priest advanced 11 02.png|link=Seizing Hand]]
+
| [[File:Priest advanced 11 02.png|center|priest advanced 11 02.png|link=Seizing Hand]]
 
| Cannibal Grip
 
| Cannibal Grip
 
| Releases a dark shadow that homes in on enemies within 40 units distance of its trajectory, dealing 530% Dark Damage, reducing their Resistance: All [[Attributes|Attributes]] by 10% as well as their [[Speed|Speed]] by 10% for 12 seconds.
 
| Releases a dark shadow that homes in on enemies within 40 units distance of its trajectory, dealing 530% Dark Damage, reducing their Resistance: All [[Attributes|Attributes]] by 10% as well as their [[Speed|Speed]] by 10% for 12 seconds.
Line 962: Line 962:
 
| 15
 
| 15
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 11 03.png|center|64px|priest advanced 11 03.png|link=Heavenly Iniquity]]
+
| [[File:Priest advanced 11 03.png|center|priest advanced 11 03.png|link=Heavenly Iniquity]]
 
| Cannibal Scream
 
| Cannibal Scream
 
| Releases 3 tracking shadows that deal 475% Dark Damage to all enemies close to their path.
 
| Releases 3 tracking shadows that deal 475% Dark Damage to all enemies close to their path.
Line 973: Line 973:
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
| [[File:Priest advanced 11 04.png|center|64px|priest advanced 11 04.png|link=External Coercion]]
+
| [[File:Priest advanced 11 04.png|center|priest advanced 11 04.png|link=External Coercion]]
 
| Cannibal Theft
 
| Cannibal Theft
 
| Cause you to charge towards the target with two dark shadows at your side. Upon colliding with an enemy you deal 360% Dark Damage. In addition, you deal 485% Dark Damage and apply [[Paralyze|Paralyze]] for 3 seconds to any enemy within 25 units distance of the end of your path.
 
| Cause you to charge towards the target with two dark shadows at your side. Upon colliding with an enemy you deal 360% Dark Damage. In addition, you deal 485% Dark Damage and apply [[Paralyze|Paralyze]] for 3 seconds to any enemy within 25 units distance of the end of your path.
Line 982: Line 982:
 
&nbsp;
 
&nbsp;
  
 +
&nbsp;
  
 
=== Passive Skills ===
 
=== Passive Skills ===
  
{| class="wikitable zebra" style="width: 100%; text-align: center"
+
{| class="wikitable zebra" style="width: 100%; text-align: center"
 
|-
 
|-
 
! Class Level
 
! Class Level
Line 993: Line 994:
 
|-
 
|-
 
| 10
 
| 10
| [[File:Priest passive 01.png|center|64px|Priest passive 01.png|link=Soul Reaper]]
+
| [[File:Priest passive 01.png|center|Priest passive 01.png|link=Soul Reaper]]
 
| Vampirism
 
| Vampirism
| style="text-align: left;" | Increases your Vampire Skills by 20%.
+
| style="text-align: left" | Increases your Vampire Skills by 20%.
 
|-
 
|-
 
| 13
 
| 13
| [[File:Priest passive 02.png|center|64px|Priest passive 02.png|link=Enchanted]]
+
| [[File:Priest passive 02.png|center|Priest passive 02.png|link=Enchanted]]
 
| Vicious Sacrifice
 
| Vicious Sacrifice
| style="text-align: left;" |  
+
| style="text-align: left" |  
 
Increases your Toxic Damage by 10.
 
Increases your Toxic Damage by 10.
  
Line 1,009: Line 1,010:
 
|-
 
|-
 
| 16
 
| 16
| [[File:Priest passive 03.png|center|64px|Priest passive 03.png|link=Trail at Dawn]]
+
| [[File:Priest passive 03.png|center|Priest passive 03.png|link=Trail at Dawn]]
 
| Death Grip
 
| Death Grip
| style="text-align: left;" |  
+
| style="text-align: left" |  
 
Increases your Dark Damage by 10%.
 
Increases your Dark Damage by 10%.
  
Line 1,018: Line 1,019:
 
|-
 
|-
 
| 19
 
| 19
| [[File:Priest passive 04.png|center|64px|Priest passive 04.png|link=Symbiosis]]
+
| [[File:Priest passive 04.png|center|Priest passive 04.png|link=Symbiosis]]
 
| Bloodlust
 
| Bloodlust
| style="text-align: left;" | Whenever you kill an enemy, there is a chance to increase your Attack Speed by 5% for 8 seconds. This effect can stack up to 40%.
+
| style="text-align: left" | Whenever you kill an enemy, there is a chance to increase your Attack Speed by 5% for 8 seconds. This effect can stack up to 40%.
 
|-
 
|-
 
| 22
 
| 22
| [[File:Priest passive 05.png|center|64px|Priest passive 05.png|link=Son of the Abyss]]
+
| [[File:Priest passive 05.png|center|Priest passive 05.png|link=Son of the Abyss]]
 
| Scarlet Cross
 
| Scarlet Cross
| style="text-align: left;" | When equipped with two weapons, each time you hit an enemy there is a chance of increasing your Critical Hit Chance by 5% for 10 seconds or until you inflict a critical hit. This effect can stack up to 60%.
+
| style="text-align: left" | When equipped with two weapons, each time you hit an enemy there is a chance of increasing your Critical Hit Chance by 5% for 10 seconds or until you inflict a critical hit. This effect can stack up to 60%.
 
|-
 
|-
 
| 25
 
| 25
| [[File:Priest passive 06.png|center|64px|Priest passive 06.png|link=Miracle Hand]]
+
| [[File:Priest passive 06.png|center|Priest passive 06.png|link=Miracle Hand]]
 
| Rebellious
 
| Rebellious
| style="text-align: left;" | Decreases Damage Received by 30% and increases Attack Speed by 15% whenever your Health is below 40%.
+
| style="text-align: left" | Decreases Damage Received by 30% and increases Attack Speed by 15% whenever your Health is below 40%.
 
|-
 
|-
 
| 28
 
| 28
| [[File:Priest passive 07.png|center|64px|Priest passive 07.png|link=From the Dark]]
+
| [[File:Priest passive 07.png|center|Priest passive 07.png|link=From the Dark]]
 
| Human Shield
 
| Human Shield
| style="text-align: left;" | Increases your Maximum Health by 20% and reduces your Damage Received by 10% when you have a shield equipped.
+
| style="text-align: left" | Increases your Maximum Health by 20% and reduces your Damage Received by 10% when you have a shield equipped.
 
|-
 
|-
 
| 31
 
| 31
| [[File:Priest passive 08.png|center|64px|Priest passive 08.png|link=Mind Flay]]
+
| [[File:Priest passive 08.png|center|Priest passive 08.png|link=Mind Flay]]
 
| Bloody Order
 
| Bloody Order
| style="text-align: left;" |  
+
| style="text-align: left" |  
 
Each time an enemy is hit, there is 50% chance to inflict the Bloody Order status effect on the target for 8 seconds which reduces the Healing Affinity of the target ny 5%. This effect can stack up to 5 times.
 
Each time an enemy is hit, there is 50% chance to inflict the Bloody Order status effect on the target for 8 seconds which reduces the Healing Affinity of the target ny 5%. This effect can stack up to 5 times.
  
Line 1,047: Line 1,048:
 
|-
 
|-
 
| 34
 
| 34
| [[File:Priest passive 09.png|center|64px|Priest passive 09.png|link=Redemption Masters]]
+
| [[File:Priest passive 09.png|center|Priest passive 09.png|link=Redemption Masters]]
 
| Turn the Tide
 
| Turn the Tide
 
|  
 
|  
Line 1,058: Line 1,059:
 
|-
 
|-
 
| 37
 
| 37
| [[File:Priest passive 10.png|center|64px|Priest passive 10.png|link=Key Rescue]]
+
| [[File:Priest passive 10.png|center|Priest passive 10.png|link=Key Rescue]]
 
| Off the Hook
 
| Off the Hook
| style="text-align: left;" | Whenever you are attacked, there is a 50% chance to increase your Damage by 5% and your Attribute Resistance Bonus by 10% for 8 seconds. This effect can stack up to 4 times.
+
| style="text-align: left" | Whenever you are attacked, there is a 50% chance to increase your Damage by 5% and your Attribute Resistance Bonus by 10% for 8 seconds. This effect can stack up to 4 times.
 
|}
 
|}
 +
 +
[[Category:Pages with broken file links]]

Revision as of 18:06, 13 May 2019

 

Some brave knights fighting the forces of darkness felt forced to take extreme measures. Excessive training in the dark arts gradually brought them to the limits of their physical and mental capabilities.

Dark Knights make no difference between heretics, dark artists or demons from other worlds, hunting down them all down and bringing each to justice. 

Dark_Knight_Artwork.png

Class Overview:

Damage Dealer, Tank

Speciality:

Darkness, Poison

Attributes

Survival
80%
Damage
50%
Support
RTENOTITLE
Agility
RTENOTITLE
Range
10%

 

 

 

Skills

Primary Skills

Attributes  Class Level EP Regen Casting Time Casting Distance Effect Range Effect Width Icon Name Effect

Damage Bonus

+0.5%

OR

Hit Chance

+0.5%

1 4 Instant Cast   30   Shadow Impact Deals 110% Dark Damage to all enemies in a conical area.
1 4 Instant Cast   30   Leech Impact Deals 120% Dark Damage to a maximum of 5 enemies in a conical area, and Leeches 25% of the amount of damage you cause during the attack.
1 4 Instant Cast   30   Toxic Impact Deals 100% Toxic Damage in a conical formation to enemies ahead of you. After hitting the first enemy an amount of Dark Energy will bounce off the target to up to 3 nearby enemies causing them to take an additional 35% Dark Damage.
1 4 Instant Cast   30   Catastrophic Impact Deals 155% Dark Damage to all enemies in a conical area. When cast, this skill has a 50% chance of releasing powerful toxins dealing 140% Toxic Damage to all enemies in its path.

Critical Hit Chance

+0.5%

OR

Aggro Bonus

+12.5%

1 2 Instant Cast 80 25   Toxic Bloom Enemies in range of the spell will suffer 80% Toxic Damage.
1 3 Instant Cast 80 25   Blossoming Blight Enemies in range of the spell will take 85% Toxic Damage. When the target is hit, there is 20% chance of reducing the target's Defense by 25% for 3 seconds.
1 3 Instant Cast 80 25   Death March Deals 100% Dark Damage to nearby enemies. Hitting a target wil grant you a 30% chance of gaining an extra 20% attack speed for 5 seconds.
1 3 Instant Cast 80 25   Burial Deals 105% Dark Damage to enemies within a specific range and Leeches the health of up to 5 of them by 30% of the amount of damage caused by the blow. Hitting a target wil grant you a 30% chance of gaining an extra 20% attack speed for 5 seconds.

Attack Speed Bonus

+0.7%

OR

Aggro Bonus

+12.5%

1 2 Instant Cast   25   Chaos Strike Burdens all enemies in range of its blast with 105% Dark Damage.
1 2 Instant Cast   25   Antimatter Deals 120% Dark Damage to nearby enemies and reduces their attack speed 10% for 3 seconds. This effect can stack up to 30%.
1 2 Instant Cast   25   Dead Zone Up to 5 enemies will suffer 120% Toxic Damage. For each target hit, you will gain a shield that absorbs 40% Shield Points and lasts for 4 seconds. This effect can stack up to 200%
1 2 Instant Cast   25   Provocation Enemies in range of the blast will be dealt 85% Dark Damage, while your Aggro Bonus will increase by 30% for 3 seconds. This effect can stack up to 90%.

 

Secondary Skills

Attributes Class Level EP Cost Casting Time Casting Distance Effect Range Effect Width Icon Skill Name Effect

Critical Hit Chance

+0.5%

OR

Instant Healing Bonus

+2%

2 20 Energy Instant Cast 150 25   Twilight Bombardment Throws a sphere of dark light at the target that explodes after 1 second and deals 220% Dark Damage to all enemies in range.
2 20 Energy Instant Cast 150 25   Star Bombardment Throws a sphere of dark light at the target location that explodes after 1 second and deals 220% Holy Damage to all enemies in range. Additionally, you have a chance Of recovering health by 160% Of your Healing Power for all allies within range of the spell once you hit a target.
2 20 Energy Instant Cast 150 25   Void Bombardment Throws a ball Of dark light at the target location and explodes dealing 250% Dark Damage to all enemies in range. Additionally. the enemies' Attack Speed will be reduced by 12% for 5 seconds. This effect can be stacked upto 36%.
2 20 Energy Instant Cast 150 25   Mind Bombardment Throws a sphere Of dark light at the target location that explodes after 1 second and deals 225% Dark Damage to all enemies within range. When landing a critical hit the target will take an additional 120% Dark Damage.

Energy Recovery Rate

+0.15%

OR

Instant Healing Bonus

+2%

3 3 Energy Instant Cast 100   10 Condensing Torrent Casts a beam of light with a fixed range in the target's direction. The beam can be sustained by holding the mouse button. Enemies in its path take 55% Holy Damage.
3 6 Energy Instant Cast 100   20 Condensing Torrent Casts a beam of light with a fixed range in the targets direction. The beam can be sustained by holding the mouse button. Team members in its path will recover health by Of your Healing power, When casting the spell, there is a 25% chance of inflicting damage on enemies within a range of 25 units, dealing 180% Holy Damage.
3 4 Energy Instant Cast 100   10 Sanctuary Torrent Casts a beam of light with a fixed range in the target's direction. The beam can be sustained by holding the mouse button. Enemies in its path take 55% Holy Damage When a target is hit, there is a 10% chance of causing enemies within 15 units distance to take 125% Holy Damage.
3 5 Energy Instant Cast 100   10 Sinful Torrent Casts a beam Of light With a fixed range in the target's direction. The beam can be sustained by holding the mouse button. Enemies in its path take 55% Holy Damage. For every hit, the damage will increase by 2% for 3 seconds. This effect can stack 20%

Attack Speed Bonus

+0.7%

OR

Hit Chance

+0.5%

4

12 Energy

Instant Cast

200 25   RTENOTITLE

Harbringer of Shadows

Shoots a sphere of dark light in the target's direction that deals 155% Dark Damage to the first enemy struck as well as those in its vicinity.

4 12 Energy Instant Cast 200 25   RTENOTITLE

Holy Harbringer

Throws a small sphere of light at the targets location and increases the health of all allies it strikes by 180% of each ally's Healing Power. Additionally, allies gain 500 Armor for 6 seconds. This effect can be stacked up to 20%.

4 12 Energy Instant Cast 200 25   RTENOTITLE

Harbringer of Torture

Shoots a sphere of dark light in the targets direction, dealing 155% Dark Damage to the first enemy struck and those surrounding it. Additionally, you gain a 25% chance to cast 4 portals around the first target hit that last for 3 seconds and deal 45% Dark Damage to enemies within five units per second.

4 12 Energy Instant Cast 200 25   RTENOTITLE

Harbringer of Fear

Shoots a sphere of dark light in the target's direction, dealing 180% Dark Damage to the first enemy struck as well as those surrounding it. At the same time there is a 40% chance to inflict Root for 2 seconds on the target.

 

Advanced Skills

Attributes Lvl Cost CT CDT Dist. Range Width Icon Name Effect

 

Healing Over Time Modifier

+4%

OR

Bonus Damage: All Attributes

+0.5%

5 20 Energy Instant Cast 10s   25  

Woven Guardian Spirit

Releases two spheres of dark light that surround your character for 6 seconds. Enemies hit by the spheres take 45% dark damage every 0.3 seconds. casting this skill will also grant your character health regeneration for 6 seconds and restores health by 40% of your healing power every 1 seconds.

5 20 Energy Instant Cast 10s   15  

Dark Guardian

Releases two spheres Of dark light that surround your character for 6 seconds.

The spheres deal 55% Dark Damage to enemies they hit and reduces their Defense for 10% every 0.3 second.

5 20 Energy Instant Cast 16s   10  

Rescue Guardian

Releases two spheres of light that surround your character for 6 seconds. Every 0.5 seconds, you and your allies with low HP will recover health by 55% of your Healing Power.

5 20 Energy Instant Cast 10s   25  

Shadow Guardian

Releases two spheres Of dark light that surround your character for 6 seconds. During their uptime, the spheres will charge at enemies within 25 units distance and deal 260% Dark Damage.

Critical Hit Chance +0.5%

OR

Armor Point Bonus+1%

7 18 Energy Instant Cast 9s 200 15   Sacred Torrent

Shoots 3 stars in the targets direction, causing all enemies in their path to take 185% Holy Damage and 8% Damage to those in their vicinity.

7 18 Energy Instant Cast 9s 200   15 Dawn Torrent

Releases 8 stars Of light in all directions around yourcharacter that Will heal your team members by 175% of your Healing Power. Each target can only be healed by one star.

7 18 Energy Instant Cast 9s   15   Torrent of Faith Releases 3 spheres of light from your current location that homes in on enemies lasting 3 seconds or until an enemy is hit. The spheres Will target the closest enemy Within a range of 150 units and deal 375% Holy Damage to the enemy and those surrounding it.
7 18 Energy Instant Cast 9s 200 15   Twilight Torrent Shoots 3 stars of light in the target's direction that deal 310% Holy Damage to all enemies they strike. also inflicting Root for 1 sec. If a target is hit the target and the enemies behind the initial target take an additional 140% Dark Damage.

Damage Value

+0.5%

OR

Shield Strength Modifier +4%

9 5 Energy Instant Cast 7s   25   Illuminating Fire Recovers health by 250% of your Healing Power of you and nearby allies.
9 10 Energy Instant Cast 7s   40   Protective Fire Deals 225% Holy Damage to all enemies in the vicinity. Additionally. you gain a shield that lasts for 4 seconds for every target hit and absorb Shield Points. This effect can be stacked up to 200%.
9 5 Energy Instant Cast 7s   25   Spirit Surge Fire Creates a shockwave around you that deals 270% Dark Damage to enemies in your vicinity While also inflicting a Knockback.
9 5 Energy Instant Cast 7s   25   Flaming Disaster Creates an aura around your character that lasts for 5 seconds. During this time. enemies within range take 35% Dark Damage every 0.5 seconds and have their Speed decreased by 20%.

Block Chance +1%

OR

Healing Power Bonus +1%

11 0 Energy Instant Cast 15s 150 25   Bathed in Light Creates a healing zone that restores the health of all allies within range by 120% of your Healing Power over a period of six seconds. It also increases their Damage Resistance by 15% for the duration of the spell.
11 10 Energy Instant Cast 15s 150 40   Brilliance Creates a larger healing zone that recovers the health of all allies within range by 120% Of your Healing Power over a period of six seconds. Simultaneously. every ally within range has their Damage Resistance increased by 15% for the duration Of the spell.
11 0 Energy Instant Cast 15s 150 25   Sanctioned Creates a zone at the target's location that lasts for 6 While active. enemies within range have their Damage Resistance reduced by 25% and their Speed decreased by 35%.
11 10 Energy Instant Cast 15s 150 25   Soul Shock Deals 370% Dark Damage to enemies at the target's location and inflicts Paralyze for 2 seconds.

Healing Affinity Modifier +1%

OR

Shield Strength Modifier +4%

13 12 Energy Instant Cast 6s       Focused Prayer After channelling for 3 seconds seconds you will recover health by 105% Of your Healing power every 6 seconds.
13 12 Energy Instant Cast 11s   25   Guardian's Oath After channeling for 3 seconds you and your surrounding team members will recover health by 110% of your Healing Power every 0.5 seconds. Will simultaneously generate a shield that lasts 3 seconds and absorbs Shield Points. This buff can be stacked up to 300%
13 12 Energy Instant Cast 11s   25   Bloody Prayer While channeling for 3 seconds you recover health by 110% Of your Healing power for seconds. Ifyou are attacked while the spell is active. the surrounding enemies will take 105% Dark Damage . This effect can be triggered a maximum of once every second.
13 12 Energy Instant Cast 6s   25   Oath of Dedication While channelling for 3 seconds, you recover health by 125% Of your Healing Power every 0.5 seconds. For the duration of the spell. all enemies surrounding you will be dealt a Knockback.

Stun Resistance Modifier +4%

OR

Healing Over Time Modifier +4%

15 11 Energy Instant Cast 15s 200   10 Source of the Light

Casts a sphere of light that slowly travels in the target's direction, dealing 140% Holy Damage every 0.1 to enemies in its path, After casting the spell, your Speed will be increased by 30% for 5 seconds.

15 18 Energy Instant Cast 15s 200   10 Source of Reckoning Casts a sphere Of light that slowly travels in the target's direction, dealing 140% Holy Damage to enemies in its path every 0.1 seconds. Additionally, the damage will increase every 25 units distance by Holy Damage . By casting the this spell you will also gain Speed for 5 seconds.
15 15 Energy Instant Cast 18s 120   10 Source of Inspiration Casts a sphere of light that slowly travels in the target's direction restoring health by 135% Of your Healing Power and increasing your Speed, and that il of your allies, by 30% for 5 seconds. When staying within 25 units of the sphere you and your allies will be linked together by it to restore your health by an additional 135% Of your Healing Power every 0.5 seconds
15 15 Energy Instant Cast 20s 200   10 Source of Conversion Casts a sphere of light that slowly travels in the target's direction, dealing 165% Holy Damage to enemies in its path every 0.1 seconds. Generates up to 3 blood spheres for every target it hits that disappear after 6 seconds or if triggered. While active, the blood spheres can be picked up to restore your or your Maximum Health or that of nearby team members' by 12%

Aggro Bonus -12.5%

OR

Instant Healing Modifier +2%

18 10 Energy Instant Cast 25s 100   Divinity Modulator Divine Protection Summons a healing orb towards the target location and lasts for 6 seconds. While active, the orb Will restore your health by 100% Of your Healing Power and that Of your team members who are within 50 units range. Additionally you gain 15% Attack Speed for 2 seconds. This effect can be stacked upto 12 seconds.
18 10 Energy Instant Cast 25s 100 15   Purge Summons an orb of dark light towards the target location that lasts for 6 seconds. While active. enemies within 50 units range will take 125% Dark Damage prioritizing the lowest HP targets Additionally, their Speed is reduced by 20% for 2 seconds. The effect time can be stacked up to 12 seconds.
18 10 Energy Instant Cast 35s 100 15   Divine Light Summons a healing orb towards the target location and lasts for 6 seconds. While active. you and any team members that are within 50 units range will gain a smaller healing orb surrounding your character(s) Which Will recover health by 100% Of your Healing Power. The orb will prioritize the team member with the lowest HP and. in addition. will grant an anabiosis buff for 2 seconds. The effect time can be stacked up to 12 seconds. By touching the anabiosis buff team members will recover health by an additional 60% of your Healing Power.
18 10 Energy Instant Cast 25s 100 15   Starlight Summons a healing orb to the target location that last for 6 seconds or until being triggered three times. While active, every 1 second. a team member within 50 units distance will be granted the starlight status that lasts for 4 seconds. This can be stacked up to a duration Of 12 seconds. While wearing the Starlight buff, team members will deal 90% Holy Damage every 1 second to enemies around them.

Healing Over Time Modifier

+4%

OR

Hit Chance

+0.5%

21 12 Energy Instant Cast 20s 150 25   Solemn Judgement Calls down a star to the target location that lands after a short delay of 1 second, then deals 485% Holy Damage to all enemies within range.
21 12 Energy Instant Cast 20s 60 25   Righteous Judgement Teleports you a short distance in the target's direction and upon landing heals you and your allies within range by 285% of your Healing Power and applies Health Regeneration for 4 seconds. During the effect's uptime the target recovers health by an additional 80% of your Healing Power every 1 second.
21 12 Energy Instant Cast 20s 80 80 15 Honest Judgement Marks the ground at the target location that your character will teleport to after a delay of 1 second. Upon landing you will cast four beams of light in every direction, dealing 220% Holy Damage to all enemies in the way.
21 20 Energy Instant Cast 20s 150 25   Forbidden Judgement Deals 565% Dark Damage to all enemies in the circle after a delay of 1 second and additionally inflicts Capture on all enemies within range.

 

Energy Recovery Rate +0.15%

OR

Aggro Bonus -12.5%

24 0 Energy Instant Cast 21s 100 25   Touch of the Commandment  Channeling attack that lasts for 2 seconds. While channeling, you will deal 140% Holy Damage every 0.5 seconds to the targeted enemy as well as those around it. However, you need to be at close range to the target for the attack to be effective.
24 15 Energy Instant Cast 21s 100 25   Blessed Touch Channeling attack that lasts for 2 seconds. While channeling, you will deal 180% Holy Damage every 0.5 seconds on the target as well as those around it. When casting this spell it will also increase your Damage Resistance by 30% for 2 seconds.
24 0 Energy Instant Cast 21s 100 25   Touch of Repose Channeling attack that lasts for 2 seconds. While channeling you will deal 180% Holy Damage every 0.5 seconds on the target and those around it. Additionally, you have a 50% chance of inflicting Root for 1 sec.
24 20 Energy Instant Cast 21s 100 25   Bloody Touch Channeling attack that lasts for 2 seconds. While channeling, you wil deal 170% Dark Damage every 0.5 seconds on the target and those around it. Additionally, the spell lowers the targets' Armor by 40% for 2 seconds. If the target dies from the damage incurred, the surrounding enemies within 25 units will also take 345% Dark Damage.

Health Points Modifier +1%

OR

Dodge Chance +0.5%

27 13 Energy Instant Cast 18s   25   Emerging Life Casting this spell will create an aura around you that increases your Damage Resistance by 25% for 10 seconds. Allies close to you will also benefit from this effect.
27 22 Energy Instant Cast 18s   25   Emerging Miracles Casts an aura around you that lasts for 10 seconds. During that time, your Healing Power Bonus will be increased by 10% and your Damage Resistance decreases by 25. This effect also applies to team members close to you.
27 13 Energy Instant Cast 18s   25   Emerging Light Creates an aura around your character that lasts for 10 seconds. While active you and nearby team members will gain 15% increased Damage. When casting other spells during the effect time, enemies within 15 units range will take 65% Holy Damage. This effect can be triggered a maximum of once every second.
27 18 Energy Instant Cast 18s   25   Emerging Shadows Deals 205% Dark Damage while alo inflicting Root for 2 seconds and casts Shadow Emerge on allies in range for 10 seconds. Causes 30% Dark Damage on enemies within range every 0.5 seconds.

Critical Hit Chance +0.5%

OR

Bonus Resistance: All Attributes +1.5%

30 15 Energy Instant Cast 30s       Soul Reaper Releases a dark shadow that homes in on enemies within 30 units distance of its trajectory, dealing 465% Dark Damage, reducing their Resistnce: All Attributes by 10% and Speed by 10% for 12 seconds.
30 15 Energy Instant Cast 30s       Cannibal Grip Releases a dark shadow that homes in on enemies within 40 units distance of its trajectory, dealing 530% Dark Damage, reducing their Resistance: All Attributes by 10% as well as their Speed by 10% for 12 seconds.
30 15 Energy Instant Cast 42s 150 15   Cannibal Scream Releases 3 tracking shadows that deal 475% Dark Damage to all enemies close to their path.
30 30 Energy Instant Cast 30s       Cannibal Theft Cause you to charge towards the target with two dark shadows at your side. Upon colliding with an enemy you deal 360% Dark Damage. In addition, you deal 485% Dark Damage and apply Paralyze for 3 seconds to any enemy within 25 units distance of the end of your path.

 

 

 

Passive Skills

Class Level Icon Name Effect
10 Vampirism Increases your Vampire Skills by 20%.
13 Vicious Sacrifice

Increases your Toxic Damage by 10.

Whenever you hit an enemy, there is a chance of infliciting Vicious Sacriice status effect for 5 seconds.

If the targets dies during this time, it will explode and deal 40% Toxic Damage to all enemies within range of 25 units.

16 Death Grip

Increases your Dark Damage by 10%.

Additionally, there is a chance to deal 30% Dark Damage to your opponent with each hit. It also reduces its Defense by 10% for 7 seconds. This effect can stack up to 30%.

19 Bloodlust Whenever you kill an enemy, there is a chance to increase your Attack Speed by 5% for 8 seconds. This effect can stack up to 40%.
22 Scarlet Cross When equipped with two weapons, each time you hit an enemy there is a chance of increasing your Critical Hit Chance by 5% for 10 seconds or until you inflict a critical hit. This effect can stack up to 60%.
25 Rebellious Decreases Damage Received by 30% and increases Attack Speed by 15% whenever your Health is below 40%.
28 Human Shield Increases your Maximum Health by 20% and reduces your Damage Received by 10% when you have a shield equipped.
31 Bloody Order

Each time an enemy is hit, there is 50% chance to inflict the Bloody Order status effect on the target for 8 seconds which reduces the Healing Affinity of the target ny 5%. This effect can stack up to 5 times.

Each time you hit an enemy during this time, you will Leech their Health by 5% of the amount of damage you inflict upon them multiplied by the number of stacks.

34 Turn the Tide

Whenever you taun the enemy, it will restore your Maximum Health by 1% and Leech their health by 5% of the damage dealt.

Sucessful taunting increases your Aggro Bonus by 20% and reduces your Damage Received by 2%. This effect lasts for 10 seconds and can stack up to 5 times. 

This effect can be triggered a maximum of once per second.

37 Off the Hook Whenever you are attacked, there is a 50% chance to increase your Damage by 5% and your Attribute Resistance Bonus by 10% for 8 seconds. This effect can stack up to 4 times.