Dark Knight
Some brave knights fighting the forces of darkness felt forced to take extreme measures. Excessive training in the dark arts gradually brought them to the limits of their physical and mental capabilities.
Dark Knights make no difference between heretics, dark artists or demons from other worlds, hunting down them all down and bringing each to justice.
Class Overview:
Damage Dealer, Tank
Speciality:
Darkness, Poison
Survival
80%
Damage
50%
Support
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Agility
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Range
10%
Skills
Primary Skills
Attributes | Class Level | EP Regen | Casting Time | Casting Distance | Effect Range | Effect Width | Icon | Name | Effect |
---|---|---|---|---|---|---|---|---|---|
Damage Bonus +0.5% OR Hit Chance +0.5% |
1 | 4 | Instant Cast | 30 | Shadow Impact | Deals 110% Dark Damage to all enemies in a conical area. | |||
1 | 4 | Instant Cast | 30 | Leech Impact | Deals 120% Dark Damage to a maximum of 5 enemies in a conical area, and Leeches 25% of the amount of damage you cause during the attack. | ||||
1 | 4 | Instant Cast | 30 | Toxic Impact | Deals 100% Toxic Damage in a conical formation to enemies ahead of you. After hitting the first enemy an amount of Dark Energy will bounce off the target to up to 3 nearby enemies causing them to take an additional 35% Dark Damage. | ||||
1 | 4 | Instant Cast | 30 | Catastrophic Impact | Deals 155% Dark Damage to all enemies in a conical area. When cast, this skill has a 50% chance of releasing powerful toxins dealing 140% Toxic Damage to all enemies in its path. | ||||
Critical Hit Chance +0.5% OR Aggro Bonus +12.5% |
1 | 2 | Instant Cast | 80 | 25 | Toxic Bloom | Enemies in range of the spell will suffer 80% Toxic Damage. | ||
1 | 3 | Instant Cast | 80 | 25 | Blossoming Blight | Enemies in range of the spell will take 85% Toxic Damage. When the target is hit, there is 20% chance of reducing the target's Defense by 25% for 3 seconds. | |||
1 | 3 | Instant Cast | 80 | 25 | Death March | Deals 100% Dark Damage to nearby enemies. Hitting a target wil grant you a 30% chance of gaining an extra 20% attack speed for 5 seconds. | |||
1 | 3 | Instant Cast | 80 | 25 | Burial | Deals 105% Dark Damage to enemies within a specific range and Leeches the health of up to 5 of them by 30% of the amount of damage caused by the blow. Hitting a target wil grant you a 30% chance of gaining an extra 20% attack speed for 5 seconds. | |||
Attack Speed Bonus +0.7% OR Aggro Bonus +12.5% |
1 | 2 | Instant Cast | 25 | Chaos Strike | Burdens all enemies in range of its blast with 105% Dark Damage. | |||
1 | 2 | Instant Cast | 25 | Antimatter | Deals 120% Dark Damage to nearby enemies and reduces their attack speed 10% for 3 seconds. This effect can stack up to 30%. | ||||
1 | 2 | Instant Cast | 25 | Dead Zone | Up to 5 enemies will suffer 120% Toxic Damage. For each target hit, you will gain a shield that absorbs 40% Shield Points and lasts for 4 seconds. This effect can stack up to 200% | ||||
1 | 2 | Instant Cast | 25 | Provocation | Enemies in range of the blast will be dealt 85% Dark Damage, while your Aggro Bonus will increase by 30% for 3 seconds. This effect can stack up to 90%. |
Secondary Skills
Attributes | Class Level | EP Cost | Casting Time | Casting Distance | Effect Range | Effect Width | Icon | Skill Name | Effect |
---|---|---|---|---|---|---|---|---|---|
Critical Hit Chance +0.5% OR Instant Healing Bonus +2% |
2 | 20 Energy | Instant Cast | 150 | 25 | Twilight Bombardment | Throws a sphere of dark light at the target that explodes after 1 second and deals 220% Dark Damage to all enemies in range. | ||
2 | 20 Energy | Instant Cast | 150 | 25 | Star Bombardment | Throws a sphere of dark light at the target location that explodes after 1 second and deals 220% Holy Damage to all enemies in range. Additionally, you have a chance Of recovering health by 160% Of your Healing Power for all allies within range of the spell once you hit a target. | |||
2 | 20 Energy | Instant Cast | 150 | 25 | Void Bombardment | Throws a ball Of dark light at the target location and explodes dealing 250% Dark Damage to all enemies in range. Additionally. the enemies' Attack Speed will be reduced by 12% for 5 seconds. This effect can be stacked upto 36%. | |||
2 | 20 Energy | Instant Cast | 150 | 25 | Mind Bombardment | Throws a sphere Of dark light at the target location that explodes after 1 second and deals 225% Dark Damage to all enemies within range. When landing a critical hit the target will take an additional 120% Dark Damage. | |||
Energy Recovery Rate +0.15% OR Instant Healing Bonus +2% |
3 | 3 Energy | Instant Cast | 100 | 10 | Condensing Torrent | Casts a beam of light with a fixed range in the target's direction. The beam can be sustained by holding the mouse button. Enemies in its path take 55% Holy Damage. | ||
3 | 6 Energy | Instant Cast | 100 | 20 | Condensing Torrent | Casts a beam of light with a fixed range in the targets direction. The beam can be sustained by holding the mouse button. Team members in its path will recover health by Of your Healing power, When casting the spell, there is a 25% chance of inflicting damage on enemies within a range of 25 units, dealing 180% Holy Damage. | |||
3 | 4 Energy | Instant Cast | 100 | 10 | Sanctuary Torrent | Casts a beam of light with a fixed range in the target's direction. The beam can be sustained by holding the mouse button. Enemies in its path take 55% Holy Damage When a target is hit, there is a 10% chance of causing enemies within 15 units distance to take 125% Holy Damage. | |||
3 | 5 Energy | Instant Cast | 100 | 10 | Sinful Torrent | Casts a beam Of light With a fixed range in the target's direction. The beam can be sustained by holding the mouse button. Enemies in its path take 55% Holy Damage. For every hit, the damage will increase by 2% for 3 seconds. This effect can stack 20% | |||
Attack Speed Bonus +0.7% OR Hit Chance +0.5% |
4 |
12 Energy |
Instant Cast |
200 | 25 | RTENOTITLE |
Harbringer of Shadows |
Shoots a sphere of dark light in the target's direction that deals 155% Dark Damage to the first enemy struck as well as those in its vicinity. | |
4 | 12 Energy | Instant Cast | 200 | 25 | RTENOTITLE |
Holy Harbringer |
Throws a small sphere of light at the targets location and increases the health of all allies it strikes by 180% of each ally's Healing Power. Additionally, allies gain 500 Armor for 6 seconds. This effect can be stacked up to 20%. | ||
4 | 12 Energy | Instant Cast | 200 | 25 | RTENOTITLE |
Harbringer of Torture |
Shoots a sphere of dark light in the targets direction, dealing 155% Dark Damage to the first enemy struck and those surrounding it. Additionally, you gain a 25% chance to cast 4 portals around the first target hit that last for 3 seconds and deal 45% Dark Damage to enemies within five units per second. | ||
4 | 12 Energy | Instant Cast | 200 | 25 | RTENOTITLE |
Harbringer of Fear |
Shoots a sphere of dark light in the target's direction, dealing 180% Dark Damage to the first enemy struck as well as those surrounding it. At the same time there is a 40% chance to inflict Root for 2 seconds on the target. |
Advanced Skills
Attributes | Lvl | Cost | CT | CDT | Dist. | Range | Width | Icon | Name | Effect
|
---|---|---|---|---|---|---|---|---|---|---|
Healing Over Time Modifier +4% OR Bonus Damage: All Attributes +0.5% |
5 | 20 Energy | Instant Cast | 10s | 25 |
Woven Guardian Spirit |
Releases two spheres of dark light that surround your character for 6 seconds. Enemies hit by the spheres take 45% dark damage every 0.3 seconds. casting this skill will also grant your character health regeneration for 6 seconds and restores health by 40% of your healing power every 1 seconds. | |||
5 | 20 Energy | Instant Cast | 10s | 15 |
Dark Guardian |
Releases two spheres Of dark light that surround your character for 6 seconds. The spheres deal 55% Dark Damage to enemies they hit and reduces their Defense for 10% every 0.3 second. | ||||
5 | 20 Energy | Instant Cast | 16s | 10 |
Rescue Guardian |
Releases two spheres of light that surround your character for 6 seconds. Every 0.5 seconds, you and your allies with low HP will recover health by 55% of your Healing Power. | ||||
5 | 20 Energy | Instant Cast | 10s | 25 |
Shadow Guardian |
Releases two spheres Of dark light that surround your character for 6 seconds. During their uptime, the spheres will charge at enemies within 25 units distance and deal 260% Dark Damage. | ||||
Critical Hit Chance +0.5% OR Armor Point Bonus+1% |
7 | 18 Energy | Instant Cast | 9s | 200 | 15 | Sacred Torrent |
Shoots 3 stars in the targets direction, causing all enemies in their path to take 185% Holy Damage and 8% Damage to those in their vicinity. | ||
7 | 18 Energy | Instant Cast | 9s | 200 | 15 | Dawn Torrent |
Releases 8 stars Of light in all directions around yourcharacter that Will heal your team members by 175% of your Healing Power. Each target can only be healed by one star. | |||
7 | 18 Energy | Instant Cast | 9s | 15 | Torrent of Faith | Releases 3 spheres of light from your current location that homes in on enemies lasting 3 seconds or until an enemy is hit. The spheres Will target the closest enemy Within a range of 150 units and deal 375% Holy Damage to the enemy and those surrounding it. | ||||
7 | 18 Energy | Instant Cast | 9s | 200 | 15 | Twilight Torrent | Shoots 3 stars of light in the target's direction that deal 310% Holy Damage to all enemies they strike. also inflicting Root for 1 sec. If a target is hit the target and the enemies behind the initial target take an additional 140% Dark Damage. | |||
Damage Value +0.5% OR Shield Strength Modifier +4% |
9 | 5 Energy | Instant Cast | 7s | 25 | Illuminating Fire | Recovers health by 250% of your Healing Power of you and nearby allies. | |||
9 | 10 Energy | Instant Cast | 7s | 40 | Protective Fire | Deals 225% Holy Damage to all enemies in the vicinity. Additionally. you gain a shield that lasts for 4 seconds for every target hit and absorb Shield Points. This effect can be stacked up to 200%. | ||||
9 | 5 Energy | Instant Cast | 7s | 25 | Spirit Surge Fire | Creates a shockwave around you that deals 270% Dark Damage to enemies in your vicinity While also inflicting a Knockback. | ||||
9 | 5 Energy | Instant Cast | 7s | 25 | Flaming Disaster | Creates an aura around your character that lasts for 5 seconds. During this time. enemies within range take 35% Dark Damage every 0.5 seconds and have their Speed decreased by 20%. | ||||
Block Chance +1% OR Healing Power Bonus +1% |
11 | 0 Energy | Instant Cast | 15s | 150 | 25 | Bathed in Light | Creates a healing zone that restores the health of all allies within range by 120% of your Healing Power over a period of six seconds. It also increases their Damage Resistance by 15% for the duration of the spell. | ||
11 | 10 Energy | Instant Cast | 15s | 150 | 40 | Brilliance | Creates a larger healing zone that recovers the health of all allies within range by 120% Of your Healing Power over a period of six seconds. Simultaneously. every ally within range has their Damage Resistance increased by 15% for the duration Of the spell. | |||
11 | 0 Energy | Instant Cast | 15s | 150 | 25 | Sanctioned | Creates a zone at the target's location that lasts for 6 While active. enemies within range have their Damage Resistance reduced by 25% and their Speed decreased by 35%. | |||
11 | 10 Energy | Instant Cast | 15s | 150 | 25 | Soul Shock | Deals 370% Dark Damage to enemies at the target's location and inflicts Paralyze for 2 seconds. | |||
Healing Affinity Modifier +1% OR Shield Strength Modifier +4% |
13 | 12 Energy | Instant Cast | 6s | Focused Prayer | After channelling for 3 seconds seconds you will recover health by 105% Of your Healing power every 6 seconds. | ||||
13 | 12 Energy | Instant Cast | 11s | 25 | Guardian's Oath | After channeling for 3 seconds you and your surrounding team members will recover health by 110% of your Healing Power every 0.5 seconds. Will simultaneously generate a shield that lasts 3 seconds and absorbs Shield Points. This buff can be stacked up to 300% | ||||
13 | 12 Energy | Instant Cast | 11s | 25 | Bloody Prayer | While channeling for 3 seconds you recover health by 110% Of your Healing power for seconds. Ifyou are attacked while the spell is active. the surrounding enemies will take 105% Dark Damage . This effect can be triggered a maximum of once every second. | ||||
13 | 12 Energy | Instant Cast | 6s | 25 | Oath of Dedication | While channelling for 3 seconds, you recover health by 125% Of your Healing Power every 0.5 seconds. For the duration of the spell. all enemies surrounding you will be dealt a Knockback. | ||||
Stun Resistance Modifier +4% OR Healing Over Time Modifier +4% |
15 | 11 Energy | Instant Cast | 15s | 200 | 10 | Source of the Light |
Casts a sphere of light that slowly travels in the target's direction, dealing 140% Holy Damage every 0.1 to enemies in its path, After casting the spell, your Speed will be increased by 30% for 5 seconds. | ||
15 | 18 Energy | Instant Cast | 15s | 200 | 10 | Source of Reckoning | Casts a sphere Of light that slowly travels in the target's direction, dealing 140% Holy Damage to enemies in its path every 0.1 seconds. Additionally, the damage will increase every 25 units distance by Holy Damage . By casting the this spell you will also gain Speed for 5 seconds. | |||
15 | 15 Energy | Instant Cast | 18s | 120 | 10 | Source of Inspiration | Casts a sphere of light that slowly travels in the target's direction restoring health by 135% Of your Healing Power and increasing your Speed, and that il of your allies, by 30% for 5 seconds. When staying within 25 units of the sphere you and your allies will be linked together by it to restore your health by an additional 135% Of your Healing Power every 0.5 seconds | |||
15 | 15 Energy | Instant Cast | 20s | 200 | 10 | Source of Conversion | Casts a sphere of light that slowly travels in the target's direction, dealing 165% Holy Damage to enemies in its path every 0.1 seconds. Generates up to 3 blood spheres for every target it hits that disappear after 6 seconds or if triggered. While active, the blood spheres can be picked up to restore your or your Maximum Health or that of nearby team members' by 12% | |||
Aggro Bonus -12.5% OR Instant Healing Modifier +2% |
18 | 10 Energy | Instant Cast | 25s | 100 | Divinity Modulator | Divine Protection | Summons a healing orb towards the target location and lasts for 6 seconds. While active, the orb Will restore your health by 100% Of your Healing Power and that Of your team members who are within 50 units range. Additionally you gain 15% Attack Speed for 2 seconds. This effect can be stacked upto 12 seconds. | ||
18 | 10 Energy | Instant Cast | 25s | 100 | 15 | Purge | Summons an orb of dark light towards the target location that lasts for 6 seconds. While active. enemies within 50 units range will take 125% Dark Damage prioritizing the lowest HP targets Additionally, their Speed is reduced by 20% for 2 seconds. The effect time can be stacked up to 12 seconds. | |||
18 | 10 Energy | Instant Cast | 35s | 100 | 15 | Divine Light | Summons a healing orb towards the target location and lasts for 6 seconds. While active. you and any team members that are within 50 units range will gain a smaller healing orb surrounding your character(s) Which Will recover health by 100% Of your Healing Power. The orb will prioritize the team member with the lowest HP and. in addition. will grant an anabiosis buff for 2 seconds. The effect time can be stacked up to 12 seconds. By touching the anabiosis buff team members will recover health by an additional 60% of your Healing Power. | |||
18 | 10 Energy | Instant Cast | 25s | 100 | 15 | Starlight | Summons a healing orb to the target location that last for 6 seconds or until being triggered three times. While active, every 1 second. a team member within 50 units distance will be granted the starlight status that lasts for 4 seconds. This can be stacked up to a duration Of 12 seconds. While wearing the Starlight buff, team members will deal 90% Holy Damage every 1 second to enemies around them. | |||
+4% OR Hit Chance +0.5% |
21 | 12 Energy | Instant Cast | 20s | 150 | 25 | Solemn Judgement | Calls down a star to the target location that lands after a short delay of 1 second, then deals 485% Holy Damage to all enemies within range. | ||
21 | 12 Energy | Instant Cast | 20s | 60 | 25 | Righteous Judgement | Teleports you a short distance in the target's direction and upon landing heals you and your allies within range by 285% of your Healing Power and applies Health Regeneration for 4 seconds. During the effect's uptime the target recovers health by an additional 80% of your Healing Power every 1 second. | |||
21 | 12 Energy | Instant Cast | 20s | 80 | 80 | 15 | Honest Judgement | Marks the ground at the target location that your character will teleport to after a delay of 1 second. Upon landing you will cast four beams of light in every direction, dealing 220% Holy Damage to all enemies in the way. | ||
21 | 20 Energy | Instant Cast | 20s | 150 | 25 | Forbidden Judgement | Deals 565% Dark Damage to all enemies in the circle after a delay of 1 second and additionally inflicts Capture on all enemies within range.
| |||
Energy Recovery Rate +0.15% OR Aggro Bonus -12.5% |
24 | 0 Energy | Instant Cast | 21s | 100 | 25 | Touch of the Commandment | Channeling attack that lasts for 2 seconds. While channeling, you will deal 140% Holy Damage every 0.5 seconds to the targeted enemy as well as those around it. However, you need to be at close range to the target for the attack to be effective. | ||
24 | 15 Energy | Instant Cast | 21s | 100 | 25 | Blessed Touch | Channeling attack that lasts for 2 seconds. While channeling, you will deal 180% Holy Damage every 0.5 seconds on the target as well as those around it. When casting this spell it will also increase your Damage Resistance by 30% for 2 seconds. | |||
24 | 0 Energy | Instant Cast | 21s | 100 | 25 | Touch of Repose | Channeling attack that lasts for 2 seconds. While channeling you will deal 180% Holy Damage every 0.5 seconds on the target and those around it. Additionally, you have a 50% chance of inflicting Root for 1 sec. | |||
24 | 20 Energy | Instant Cast | 21s | 100 | 25 | Bloody Touch | Channeling attack that lasts for 2 seconds. While channeling, you wil deal 170% Dark Damage every 0.5 seconds on the target and those around it. Additionally, the spell lowers the targets' Armor by 40% for 2 seconds. If the target dies from the damage incurred, the surrounding enemies within 25 units will also take 345% Dark Damage. | |||
Health Points Modifier +1% OR Dodge Chance +0.5% |
27 | 13 Energy | Instant Cast | 18s | 25 | Emerging Life | Casting this spell will create an aura around you that increases your Damage Resistance by 25% for 10 seconds. Allies close to you will also benefit from this effect. | |||
27 | 22 Energy | Instant Cast | 18s | 25 | Emerging Miracles | Casts an aura around you that lasts for 10 seconds. During that time, your Healing Power Bonus will be increased by 10% and your Damage Resistance decreases by 25. This effect also applies to team members close to you. | ||||
27 | 13 Energy | Instant Cast | 18s | 25 | Emerging Light | Creates an aura around your character that lasts for 10 seconds. While active you and nearby team members will gain 15% increased Damage. When casting other spells during the effect time, enemies within 15 units range will take 65% Holy Damage. This effect can be triggered a maximum of once every second. | ||||
27 | 18 Energy | Instant Cast | 18s | 25 | Emerging Shadows | Deals 205% Dark Damage while alo inflicting Root for 2 seconds and casts Shadow Emerge on allies in range for 10 seconds. Causes 30% Dark Damage on enemies within range every 0.5 seconds. | ||||
Critical Hit Chance +0.5% OR Bonus Resistance: All Attributes +1.5% |
30 | 15 Energy | Instant Cast | 30s | Soul Reaper | Releases a dark shadow that homes in on enemies within 30 units distance of its trajectory, dealing 465% Dark Damage, reducing their Resistnce: All Attributes by 10% and Speed by 10% for 12 seconds. | ||||
30 | 15 Energy | Instant Cast | 30s | Cannibal Grip | Releases a dark shadow that homes in on enemies within 40 units distance of its trajectory, dealing 530% Dark Damage, reducing their Resistance: All Attributes by 10% as well as their Speed by 10% for 12 seconds. | |||||
30 | 15 Energy | Instant Cast | 42s | 150 | 15 | Cannibal Scream | Releases 3 tracking shadows that deal 475% Dark Damage to all enemies close to their path. | |||
30 | 30 Energy | Instant Cast | 30s | Cannibal Theft | Cause you to charge towards the target with two dark shadows at your side. Upon colliding with an enemy you deal 360% Dark Damage. In addition, you deal 485% Dark Damage and apply Paralyze for 3 seconds to any enemy within 25 units distance of the end of your path. |
Passive Skills
Class Level | Icon | Name | Effect |
---|---|---|---|
10 | Vampirism | Increases your Vampire Skills by 20%. | |
13 | Vicious Sacrifice |
Increases your Toxic Damage by 10. Whenever you hit an enemy, there is a chance of infliciting Vicious Sacriice status effect for 5 seconds. If the targets dies during this time, it will explode and deal 40% Toxic Damage to all enemies within range of 25 units. | |
16 | Death Grip |
Increases your Dark Damage by 10%. Additionally, there is a chance to deal 30% Dark Damage to your opponent with each hit. It also reduces its Defense by 10% for 7 seconds. This effect can stack up to 30%. | |
19 | Bloodlust | Whenever you kill an enemy, there is a chance to increase your Attack Speed by 5% for 8 seconds. This effect can stack up to 40%. | |
22 | Scarlet Cross | When equipped with two weapons, each time you hit an enemy there is a chance of increasing your Critical Hit Chance by 5% for 10 seconds or until you inflict a critical hit. This effect can stack up to 60%. | |
25 | Rebellious | Decreases Damage Received by 30% and increases Attack Speed by 15% whenever your Health is below 40%. | |
28 | Human Shield | Increases your Maximum Health by 20% and reduces your Damage Received by 10% when you have a shield equipped. | |
31 | Bloody Order |
Each time an enemy is hit, there is 50% chance to inflict the Bloody Order status effect on the target for 8 seconds which reduces the Healing Affinity of the target ny 5%. This effect can stack up to 5 times. Each time you hit an enemy during this time, you will Leech their Health by 5% of the amount of damage you inflict upon them multiplied by the number of stacks. | |
34 | Turn the Tide |
Whenever you taun the enemy, it will restore your Maximum Health by 1% and Leech their health by 5% of the damage dealt. Sucessful taunting increases your Aggro Bonus by 20% and reduces your Damage Received by 2%. This effect lasts for 10 seconds and can stack up to 5 times. This effect can be triggered a maximum of once per second. | |
37 | Off the Hook | Whenever you are attacked, there is a 50% chance to increase your Damage by 5% and your Attribute Resistance Bonus by 10% for 8 seconds. This effect can stack up to 4 times. |