Difference between revisions of "Priest"
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− | [[File:Priest icon.png|center|Priest Icon]][[File: | + | [[File:Priest icon.png|center|Priest Icon]][[File:Priest_Artwork.png|thumb|right|upright|Priest Artwork|link=]] |
<span style="font-size:larger">'''Priests'''</span> will exhaust all means to defend their faith.<br/> Prayer is their greatest weapon, healing and inspiring their allies in their fight against the forces of darkness.<br/> Years of fighting evil has honed their skills and their holy fervor makes them formidable opponents on the battlefield as well. | <span style="font-size:larger">'''Priests'''</span> will exhaust all means to defend their faith.<br/> Prayer is their greatest weapon, healing and inspiring their allies in their fight against the forces of darkness.<br/> Years of fighting evil has honed their skills and their holy fervor makes them formidable opponents on the battlefield as well. |
Latest revision as of 19:19, 13 May 2019
Priests will exhaust all means to defend their faith.
Prayer is their greatest weapon, healing and inspiring their allies in their fight against the forces of darkness.
Years of fighting evil has honed their skills and their holy fervor makes them formidable opponents on the battlefield as well.
Class Overview: Support, Damage Dealer
Speciality: Holy
Endurance
60%
Damage
80%
Support
60%
Agility
10%
Range
60%
Skills
Primary Skills
Attributes | Class Level | EP Regen | Casting Time | Casting Distance | Effect Range | Effect Width | Icon | Name | Effect |
---|---|---|---|---|---|---|---|---|---|
Critical Hit Chance +0.5% OR Instant Heal Bonus +2% |
1 | 3 | Instant Cast | 200 | 15 | Purification | Deals 70% Holy Damage to all enemies in it's path. | ||
1 | 3 | Instant Cast | 200 | 15 | Heal | Restores health by 90% of your Healing Power to you and all allies in its path. | |||
1 | 3 | Instant Cast | 200 | 15 | Subsidence | Deals 50% Dark Damage to all enemies in its path. Additionally causes 50% Dark Damage to enemies within 15 units distance from the initial target. | |||
1 | 3 | Instant Cast | 200 | 15 | Discipline | Deals 75% Holy Damage to all enemies in its path. For each critical hit on a target the spell deals an additional Dark Damage. | |||
Damage Bonus +4% OR Attack Speed Bonus +0.5% |
1 | 3 | Instant Cast | 100 | Mental Link | Releases dark light at the target location that bounces up to 3 times between the first target and surrounding enemies within 50 units distance. Each enemy takes 90% Dark Damage. | |||
1 | 3 | Instant Cast | 100 | Lethal Link | Releases dark light at the target location that bounces up to 3 times between the first target and surrounding enemies within 50 units distance. Each enemy takes 90% Dark Damage. When a target is killed, enemies within 15 units distance will take an additional 170% Holy Damage. | ||||
1 | 3 | Instant Cast | 100 | Blinding Link | Releases dark light at the target location that bounces up to 3 times between the first target and surrounding enemies within 50 units distance. Each enemy takes 115% Dark Damage. Additionally, you have a 15% chance of reducing the enemy's Speed by 36% for 3 seconds. | ||||
1 | 3 | Instant Cast | 100 | Soul Link | Releases dark light at the target location that bounces up to 5 times between the first target and surrounding enemies within a distance of 50 units. Each enemy takes 95% Dark Damage , When casting the spell it will also increase your Attack Speed by 5% for 3 seconds. This effect can be stacked up to 15%. | ||||
Block Chance +1% OR Healing Level Bonus +1% |
1 | 5 | Instant Cast | 50 | Astral Tide | Casts a short ranged arc Of light, dealing 85% Holy damage to all enemies directly in front of you. | |||
1 | 5 | Instant Cast | 50 | Twilight Tide | Casts a short ranged arc of light. dealing 165% Holy damage to all enemies directly in front of you. The distance between your character and the target will influence the amount of damage dealt. For every additional 10 units distance, the damage will be reduced by 33%.
| ||||
1 | 5 | Instant Cast | 75 | Blessed Tide | Restores health by 100% of the Healing Power possessed by you and all team members Within range of the spells trajectory. | ||||
1 | 5 | Instant Cast | 50 | Fatal Tide | Casts a short ranged arc of light, dealing 115% Holy damage to all enemies directly in front of you. Additionally, restores your health by 85% Of your Healing Power when a target is hit. |
Secondary Skills
Attributes | Class Level | EP Cost | Casting Time | Casting Distance | Effect Range | Effect Width | Icon | Skill Name | Effect |
---|---|---|---|---|---|---|---|---|---|
Critical Hit Chance +0.5% OR Instant Healing Bonus +2% |
2 | 20 Energy | Instant Cast | 150 | 25 | Twilight Bombardment | Throws a sphere of dark light at the target that explodes after 1 second and deals 220% Dark Damage to all enemies in range. | ||
2 | 20 Energy | Instant Cast | 150 | 25 | Star Bombardment | Throws a sphere of dark light at the target location that explodes after 1 second and deals 220% Holy Damage to all enemies in range. Additionally, you have a chance Of recovering health by 160% Of your Healing Power for all allies within range of the spell once you hit a target. | |||
2 | 20 Energy | Instant Cast | 150 | 25 | Void Bombardment | Throws a ball Of dark light at the target location and explodes dealing 250% Dark Damage to all enemies in range. Additionally. the enemies' Attack Speed will be reduced by 12% for 5 seconds. This effect can be stacked upto 36%. | |||
2 | 20 Energy | Instant Cast | 150 | 25 | Mind Bombardment | Throws a sphere Of dark light at the target location that explodes after 1 second and deals 225% Dark Damage to all enemies within range. When landing a critical hit the target will take an additional 120% Dark Damage. | |||
Energy Recovery Rate +0.15% OR Instant Healing Bonus +2% |
3 | 3 Energy | Instant Cast | 100 | 10 | Condensing Torrent | Casts a beam of light with a fixed range in the target's direction. The beam can be sustained by holding the mouse button. Enemies in its path take 55% Holy Damage. | ||
3 | 6 Energy | Instant Cast | 100 | 20 | Redemption Torrent | Casts a beam of light with a fixed range in the targets direction. The beam can be sustained by holding the mouse button. Team members in its path will recover health by Of your Healing power, When casting the spell, there is a 25% chance of inflicting damage on enemies within a range of 25 units, dealing 180% Holy Damage. | |||
3 | 4 Energy | Instant Cast | 100 | 10 | Sanctuary Torrent | Casts a beam of light with a fixed range in the target's direction. The beam can be sustained by holding the mouse button. Enemies in its path take 55% Holy Damage When a target is hit, there is a 10% chance of causing enemies within 15 units distance to take 125% Holy Damage. | |||
3 | 5 Energy | Instant Cast | 100 | 10 | Sinful Torrent | Casts a beam Of light With a fixed range in the target's direction. The beam can be sustained by holding the mouse button. Enemies in its path take 55% Holy Damage. For every hit, the damage will increase by 2% for 3 seconds. This effect can stack 20% | |||
Attack Speed Bonus +0.7% OR Hit Chance +0.5% |
4 |
12 Energy |
Instant Cast |
200 | 25 | RTENOTITLE |
Harbringer of Shadows |
Shoots a sphere of dark light in the target's direction that deals 155% Dark Damage to the first enemy struck as well as those in its vicinity. | |
4 | 12 Energy | Instant Cast | 200 | 25 | RTENOTITLE |
Holy Harbringer |
Throws a small sphere of light at the targets location and increases the health of all allies it strikes by 180% of each ally's Healing Power. Additionally, allies gain 500 Armor for 6 seconds. This effect can be stacked up to 20%. | ||
4 | 12 Energy | Instant Cast | 200 | 25 | RTENOTITLE |
Harbringer of Torture |
Shoots a sphere of dark light in the targets direction, dealing 155% Dark Damage to the first enemy struck and those surrounding it. Additionally, you gain a 25% chance to cast 4 portals around the first target hit that last for 3 seconds and deal 45% Dark Damage to enemies within five units per second. | ||
4 | 12 Energy | Instant Cast | 200 | 25 | RTENOTITLE |
Harbringer of Fear |
Shoots a sphere of dark light in the target's direction, dealing 180% Dark Damage to the first enemy struck as well as those surrounding it. At the same time there is a 40% chance to inflict Root for 2 seconds on the target. |
Advanced Skills
Attributes | Lvl | Cost | CT | CDT | Dist. | Range | Width | Icon | Name | Effect
|
---|---|---|---|---|---|---|---|---|---|---|
Healing Over Time Modifier +4% OR Bonus Damage: All Attributes +0.5% |
5 | 20 Energy | Instant Cast | 10s | 25 |
Woven Guardian Spirit |
Releases two spheres of dark light that surround your character for 6 seconds. Enemies hit by the spheres take 45% dark damage every 0.3 seconds. casting this skill will also grant your character health regeneration for 6 seconds and restores health by 40% of your healing power every 1 seconds. | |||
5 | 20 Energy | Instant Cast | 10s | 15 |
Dark Guardian |
Releases two spheres Of dark light that surround your character for 6 seconds. The spheres deal 55% Dark Damage to enemies they hit and reduces their Defense for 10% every 0.3 second. | ||||
5 | 20 Energy | Instant Cast | 16s | 10 |
Rescue Guardian |
Releases two spheres of light that surround your character for 6 seconds. Every 0.5 seconds, you and your allies with low HP will recover health by 55% of your Healing Power. | ||||
5 | 20 Energy | Instant Cast | 10s | 25 |
Shadow Guardian |
Releases two spheres Of dark light that surround your character for 6 seconds. During their uptime, the spheres will charge at enemies within 25 units distance and deal 260% Dark Damage. | ||||
Critical Hit Chance +0.5% OR Armor Point Bonus+1% |
7 | 18 Energy | Instant Cast | 9s | 200 | 15 | Sacred Torrent |
Shoots 3 stars in the targets direction, causing all enemies in their path to take 185% Holy Damage and 8% Damage to those in their vicinity. | ||
7 | 18 Energy | Instant Cast | 9s | 200 | 15 | Dawn Torrent |
Releases 8 stars Of light in all directions around yourcharacter that Will heal your team members by 175% of your Healing Power. Each target can only be healed by one star. | |||
7 | 18 Energy | Instant Cast | 9s | 15 | Torrent of Faith | Releases 3 spheres of light from your current location that homes in on enemies lasting 3 seconds or until an enemy is hit. The spheres Will target the closest enemy Within a range of 150 units and deal 375% Holy Damage to the enemy and those surrounding it. | ||||
7 | 18 Energy | Instant Cast | 9s | 200 | 15 | Twilight Torrent | Shoots 3 stars of light in the target's direction that deal 310% Holy Damage to all enemies they strike. also inflicting Root for 1 sec. If a target is hit the target and the enemies behind the initial target take an additional 140% Dark Damage. | |||
Damage Value +0.5% OR Shield Strength Modifier +4% |
9 | 5 Energy | Instant Cast | 7s | 25 | Illuminating Fire | Recovers health by 250% of your Healing Power of you and nearby allies. | |||
9 | 10 Energy | Instant Cast | 7s | 40 | Protective Fire | Deals 225% Holy Damage to all enemies in the vicinity. Additionally. you gain a shield that lasts for 4 seconds for every target hit and absorb Shield Points. This effect can be stacked up to 200%. | ||||
9 | 5 Energy | Instant Cast | 7s | 25 | Spirit Surge Fire | Creates a shockwave around you that deals 270% Dark Damage to enemies in your vicinity While also inflicting a Knockback. | ||||
9 | 5 Energy | Instant Cast | 7s | 25 | Flaming Disaster | Creates an aura around your character that lasts for 5 seconds. During this time. enemies within range take 35% Dark Damage every 0.5 seconds and have their Speed decreased by 20%. | ||||
Block Chance +1% OR Healing Power Bonus +1% |
11 | 0 Energy | Instant Cast | 15s | 150 | 25 | Bathed in Light | Creates a healing zone that restores the health of all allies within range by 120% of your Healing Power over a period of six seconds. It also increases their Damage Resistance by 15% for the duration of the spell. | ||
11 | 10 Energy | Instant Cast | 15s | 150 | 40 | Brilliance | Creates a larger healing zone that recovers the health of all allies within range by 120% Of your Healing Power over a period of six seconds. Simultaneously. every ally within range has their Damage Resistance increased by 15% for the duration Of the spell. | |||
11 | 0 Energy | Instant Cast | 15s | 150 | 25 | Sanctioned | Creates a zone at the target's location that lasts for 6 While active. enemies within range have their Damage Resistance reduced by 25% and their Speed decreased by 35%. | |||
11 | 10 Energy | Instant Cast | 15s | 150 | 25 | Soul Shock | Deals 370% Dark Damage to enemies at the target's location and inflicts Paralyze for 2 seconds. | |||
Healing Affinity Modifier +1% OR Shield Strength Modifier +4% |
13 | 12 Energy | Instant Cast | 6s | Focused Prayer | After channelling for 3 seconds seconds you will recover health by 105% Of your Healing power every 6 seconds. | ||||
13 | 12 Energy | Instant Cast | 11s | 25 | Guardian's Oath | After channeling for 3 seconds you and your surrounding team members will recover health by 110% of your Healing Power every 0.5 seconds. Will simultaneously generate a shield that lasts 3 seconds and absorbs Shield Points. This buff can be stacked up to 300% | ||||
13 | 12 Energy | Instant Cast | 11s | 25 | Bloody Prayer | While channeling for 3 seconds you recover health by 110% Of your Healing power for seconds. Ifyou are attacked while the spell is active. the surrounding enemies will take 105% Dark Damage . This effect can be triggered a maximum of once every second. | ||||
13 | 12 Energy | Instant Cast | 6s | 25 | Oath of Dedication | While channelling for 3 seconds, you recover health by 125% Of your Healing Power every 0.5 seconds. For the duration of the spell. all enemies surrounding you will be dealt a Knockback. | ||||
Stun Resistance Modifier +4% OR Healing Over Time Modifier +4% |
15 | 11 Energy | Instant Cast | 15s | 200 | 10 | Source of the Light |
Casts a sphere of light that slowly travels in the target's direction, dealing 140% Holy Damage every 0.1 to enemies in its path, After casting the spell, your Speed will be increased by 30% for 5 seconds. | ||
15 | 18 Energy | Instant Cast | 15s | 200 | 10 | Source of Reckoning | Casts a sphere Of light that slowly travels in the target's direction, dealing 140% Holy Damage to enemies in its path every 0.1 seconds. Additionally, the damage will increase every 25 units distance by Holy Damage . By casting the this spell you will also gain Speed for 5 seconds. | |||
15 | 15 Energy | Instant Cast | 18s | 120 | 10 | Source of Inspiration | Casts a sphere of light that slowly travels in the target's direction restoring health by 135% Of your Healing Power and increasing your Speed, and that il of your allies, by 30% for 5 seconds. When staying within 25 units of the sphere you and your allies will be linked together by it to restore your health by an additional 135% Of your Healing Power every 0.5 seconds | |||
15 | 15 Energy | Instant Cast | 20s | 200 | 10 | Source of Conversion | Casts a sphere of light that slowly travels in the target's direction, dealing 165% Holy Damage to enemies in its path every 0.1 seconds. Generates up to 3 blood spheres for every target it hits that disappear after 6 seconds or if triggered. While active, the blood spheres can be picked up to restore your or your Maximum Health or that of nearby team members' by 12% | |||
Aggro Bonus -12.5% OR Instant Healing Modifier +2% |
18 | 10 Energy | Instant Cast | 25s | 100 | Divinity Modulator | Divine Protection | Summons a healing orb towards the target location and lasts for 6 seconds. While active, the orb Will restore your health by 100% Of your Healing Power and that Of your team members who are within 50 units range. Additionally you gain 15% Attack Speed for 2 seconds. This effect can be stacked upto 12 seconds. | ||
18 | 10 Energy | Instant Cast | 25s | 100 | 15 | Purge | Summons an orb of dark light towards the target location that lasts for 6 seconds. While active. enemies within 50 units range will take 125% Dark Damage prioritizing the lowest HP targets Additionally, their Speed is reduced by 20% for 2 seconds. The effect time can be stacked up to 12 seconds. | |||
18 | 10 Energy | Instant Cast | 35s | 100 | 15 | Divine Light | Summons a healing orb towards the target location and lasts for 6 seconds. While active. you and any team members that are within 50 units range will gain a smaller healing orb surrounding your character(s) Which Will recover health by 100% Of your Healing Power. The orb will prioritize the team member with the lowest HP and. in addition. will grant an anabiosis buff for 2 seconds. The effect time can be stacked up to 12 seconds. By touching the anabiosis buff team members will recover health by an additional 60% of your Healing Power. | |||
18 | 10 Energy | Instant Cast | 25s | 100 | 15 | Starlight | Summons a healing orb to the target location that last for 6 seconds or until being triggered three times. While active, every 1 second. a team member within 50 units distance will be granted the starlight status that lasts for 4 seconds. This can be stacked up to a duration Of 12 seconds. While wearing the Starlight buff, team members will deal 90% Holy Damage every 1 second to enemies around them. | |||
+4% OR Hit Chance +0.5% |
21 | 12 Energy | Instant Cast | 20s | 150 | 25 | Solemn Judgement | Calls down a star to the target location that lands after a short delay of 1 second, then deals 485% Holy Damage to all enemies within range. | ||
21 | 12 Energy | Instant Cast | 20s | 60 | 25 | Righteous Judgement | Teleports you a short distance in the target's direction and upon landing heals you and your allies within range by 285% of your Healing Power and applies Health Regeneration for 4 seconds. During the effect's uptime the target recovers health by an additional 80% of your Healing Power every 1 second. | |||
21 | 12 Energy | Instant Cast | 20s | 80 | 80 | 15 | Honest Judgement | Marks the ground at the target location that your character will teleport to after a delay of 1 second. Upon landing you will cast four beams of light in every direction, dealing 220% Holy Damage to all enemies in the way. | ||
21 | 20 Energy | Instant Cast | 20s | 150 | 25 | Forbidden Judgement | Deals 565% Dark Damage to all enemies in the circle after a delay of 1 second and additionally inflicts Capture on all enemies within range.
| |||
Energy Recovery Rate +0.15% OR Aggro Bonus -12.5% |
24 | 0 Energy | Instant Cast | 21s | 100 | 25 | Touch of the Commandment | Channeling attack that lasts for 2 seconds. While channeling, you will deal 140% Holy Damage every 0.5 seconds to the targeted enemy as well as those around it. However, you need to be at close range to the target for the attack to be effective. | ||
24 | 15 Energy | Instant Cast | 21s | 100 | 25 | Blessed Touch | Channeling attack that lasts for 2 seconds. While channeling, you will deal 180% Holy Damage every 0.5 seconds on the target as well as those around it. When casting this spell it will also increase your Damage Resistance by 30% for 2 seconds. | |||
24 | 0 Energy | Instant Cast | 21s | 100 | 25 | Touch of Repose | Channeling attack that lasts for 2 seconds. While channeling you will deal 180% Holy Damage every 0.5 seconds on the target and those around it. Additionally, you have a 50% chance of inflicting Root for 1 sec. | |||
24 | 20 Energy | Instant Cast | 21s | 100 | 25 | Bloody Touch | Channeling attack that lasts for 2 seconds. While channeling, you wil deal 170% Dark Damage every 0.5 seconds on the target and those around it. Additionally, the spell lowers the targets' Armor by 40% for 2 seconds. If the target dies from the damage incurred, the surrounding enemies within 25 units will also take 345% Dark Damage. | |||
Health Points Modifier +1% OR Dodge Chance +0.5% |
27 | 13 Energy | Instant Cast | 18s | 25 | Emerging Life | Casting this spell will create an aura around you that increases your Damage Resistance by 25% for 10 seconds. Allies close to you will also benefit from this effect. | |||
27 | 22 Energy | Instant Cast | 18s | 25 | Emerging Miracles | Casts an aura around you that lasts for 10 seconds. During that time, your Healing Power Bonus will be increased by 10% and your Damage Resistance decreases by 25. This effect also applies to team members close to you. | ||||
27 | 13 Energy | Instant Cast | 18s | 25 | Emerging Light | Creates an aura around your character that lasts for 10 seconds. While active you and nearby team members will gain 15% increased Damage. When casting other spells during the effect time, enemies within 15 units range will take 65% Holy Damage. This effect can be triggered a maximum of once every second. | ||||
27 | 18 Energy | Instant Cast | 18s | 25 | Emerging Shadows | Deals 205% Dark Damage while alo inflicting Root for 2 seconds and casts Shadow Emerge on allies in range for 10 seconds. Causes 30% Dark Damage on enemies within range every 0.5 seconds. | ||||
Critical Hit Chance +0.5% OR Bonus Resistance: All Attributes +1.5% |
30 | 15 Energy | Instant Cast | 30s | Soul Reaper | Releases a dark shadow that homes in on enemies within 30 units distance of its trajectory, dealing 465% Dark Damage, reducing their Resistnce: All Attributes by 10% and Speed by 10% for 12 seconds. | ||||
30 | 15 Energy | Instant Cast | 30s | Cannibal Grip | Releases a dark shadow that homes in on enemies within 40 units distance of its trajectory, dealing 530% Dark Damage, reducing their Resistance: All Attributes by 10% as well as their Speed by 10% for 12 seconds. | |||||
30 | 15 Energy | Instant Cast | 42s | 150 | 15 | Cannibal Scream | Releases 3 tracking shadows that deal 475% Dark Damage to all enemies close to their path. | |||
30 | 30 Energy | Instant Cast | 30s | Cannibal Theft | Cause you to charge towards the target with two dark shadows at your side. Upon colliding with an enemy you deal 360% Dark Damage. In addition, you deal 485% Dark Damage and apply Paralyze for 3 seconds to any enemy within 25 units distance of the end of your path. |
Passive Skills
Class Level | Icon | Name | Effect |
---|---|---|---|
10 | Soul Reaper | Whenever an enemy dies within a range of 70 units, you will be healed for 3% of your Maximum Health and Leech 50% of their health. This effect can only be triggered a maximum of once per second. | |
13 | Enchanted | Increase your Dark Damage by 10%. Whenever you deal Dark Damage to an enemy you gain a chance to increase your Attack Speed by 5% for 10 seconds. This effect can be stacked up to 15%. | |
16 | Trail at Dawn | Increase your Holy Damage by 10%. Each time you deal Holy Damage to an enemy, you gain a 30% chance to decrease the targets' Resistance:_All_Attributes by 50% for 10 seconds. | |
19 | Symbiosis | Every time you heal others there is a chance you will heal by 40% of your Healing Power and raise the target's Critical Hit Chance by 3% for 5 seconds. This effect can stack a maximum of 15%. | |
22 | Son of the Abyss | When you kill an enemy, it will raise your Damage by 5% for 15 seconds. This effect can be stacked up to a maximum of 25%. | |
25 | Miracle Hand | Whenever you heal a target, there is a 40% chance of increasing your Healing Level Bonus by 10% for 15 seconds. This effect can stack up to 50%. | |
28 | Out of Darkness | Increase your Dark Damage by 10%. Whenever you deal Dark Damage to an enemy you have a 30% chance to summon a Dark Elf who accompanies you for 7 seconds. The Summoned Dark Elf will track down enemies nearby and deal 55% Dark Damage per second. | |
31 | Mind Flay | Whenever you damage an enemy, there is a 30% chance of lowering the target's Healing Affinity by 10% for 10 seconds. This effect can stack up to a maximum of 70%. | |
34 | Master of Redemption | Decrease your Aggro Bonus by 50% and increases your Healing Power Bonus by 50%. However, your Damage will also be decreased by 20%. | |
37 | Key Rescue | Increase Healing Power Bonus by 20%. Additionally increase Block Power and Healing Power by 80%. |